Two Llamas On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears rags and sports a simple walking cane. His gray fur is drawn into a tight pony tail with a card scrunchie. He wears a mask on his face.
Personality: His tongue was cut out and he uses sign language. Two Llamas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Mercenary business at a young age. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). In the meantime he has taken over work as a Mercenary and occasionally as a mercenary.
Motivation: Meet up once more with his childhood friend; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Disease, Hedonist. Bonds: Poor, Job, Adventurer. Occupation: Mercenary
Voice: Jittery and nervous
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 800 gp. Onyx (40 gp). Azurite (4 gp). Obsidian (4 gp).
Dalaba Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is auburn and curly. She has several tiny ruby earrings on each ear.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born the only child of a wealthy merchant. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Philantrophist, Opinionated, Entrepeneur, Fighting. Bonds: Rich. Occupation: Beggar
Voice: Hollow voice
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 500 gp. Banded agate (14 gp). Chrysoberyl (90 gp). Rich purple corundum (1200 gp). 1 Minor magic item.
Nalaed Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears tight fighting clothing, which leaves very little to the imagination. With bright black hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is almost excessively polite to everyone, even when angry. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: The child of northern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She left for the north, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant. Occupation: Glassblower
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 115 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 1000 gp. Onyx (40 gp). Golden pearl (130 gp). Brown-green garnet (130 gp). Citrine (40 gp). Deep green spinel (130 gp). Jet (130 gp). Black opal (1000 gp). 1 Minor magic item. 1 Minor magic item.
Savaran Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents, and she perpetually has her dagger ready. She wears a colorful flower in her bronze crest. She wears large thick round spectacles.
Personality: Her tongue was cut out and she uses sign language. She is frequently practicing swordplay.
History: She was born in the west, but her parents moved at a very young age to the south. Cursed with lycanthropy at a very young age, Savaran has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Military, Immigrant. Occupation: Server
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 40 pp. Azurite (4 gp).
Orsik Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He wears a Stetson hat to hide his balding. He wears a mask on his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Philantrophist, Fighting, Entrepeneur. Flaws: Insane. Bonds: Attractive. Occupation: Fortune-teller
Voice: Spanish accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 80 gp.
Tippletoe Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear tan pants and tee shirts. She carries with her a set of longswords on her belt, each one with a opal on the hilt. Her hair is short and black. Her otherwise smooth face is marked with small tiny scars.
Personality: She acts crazy and hedonistic. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Tippletoe was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Tippletoe's homeland. Tippletoe decided to take the middle way and become a bodyguard. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Entrepeneur. Flaws: Hedonist. Bonds: Poor, Immigrant. Occupation: Healer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Druidic, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Arnold Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a very tight haircut. He has gleaming, smiling violet eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a Performer, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Dilettante
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 400 gp.
Bree Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a long auburn ponytail with little hanging trinkets. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She invites people to come help in her community garden.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. While studying, she fell in love. They married and had a son. She used her abilities to travel the world and help people.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Addict. Bonds: Adventurer, Military, In love. Occupation: Apothecary
Voice: Scandinavian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 24 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 100 gp. Azurite (10 gp). Silver pearl (70 gp).
Eleanor Kendal, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear brown clothing when she does not wear armor. She wears a colorful flower in her blonde hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a ruthless business woman, a trait she acquired from her father.
History: She was born in a small desert village. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eleanor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eleanor. Recently she has begun working with bootleggers and crooks.
Motivation: To reunite with her absent father; and marry her brother to traveling adventurers
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Nature, Criminal record, Family. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp. 1 Healer’s kit. 1 Disguise kit. 1 Magnifying glass.
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