Gilthur Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a silver handlebar mustache and slicked back silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Gilthur speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has all his life been fascinated with writing.
History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his writing dream.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic, Logical. Bonds: Attractive, Nature. Occupation: Mercenary
Voice: Spits words with contempt
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Ignan, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 290 gp. Golden pearl (130 gp). White pearl (130 gp). Freshwater pearl (15 gp).
Tree Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a brown coat over a tan low-cut shirt, and a feathered hat upon her head. She has styled her black fur well, parting it to the right. Her eyes are amber.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Tree was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Tree abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day
Ideals: Justice. Bonds: Enemies, Criminal record, Poor, Adventurer. Occupation: Gardener
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 600 gp.
Quelenna Adler, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who tends to wear a yellow poncho over her likewise colored trousers and shirt. Her broad hat is riddled with cuts and holes. Her eyes are violet and beady.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Quelenna is combative with any and all who dare try her patience in the slightest.
History: She is the product a well kept family trust fund and as such has never really known need. She has had some formal singing training, and achieved minor success. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To protect her home; and to clean up the streets
Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Spy
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 70 gp. Onyx (50 gp). Banded agate (8 gp). Rhodochrosite (8 gp). 1 Silver holy symbol.
Caelynn Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her skin is also unnaturally pale. Her auburn hair is well kept. She has a dull look in her brown eyes.
Personality: Abrasive and pushy, she has a hard time making friends. A true patriot, Caelynn would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She is a Yochlol in disguise. When Caelynn reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has dedicated herself to building a better world.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer. Occupation: Performer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp.
Raer Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is still thick. His green eyes dart from person to person to random spaces in the air.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is lazy and tries to find solutions quickly.
History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He left for the east, certain he would find work there.
Motivation: A strong sense of loyalty to Half-Orc people.
Ideals: Logical. Flaws: Racist, Lazy. Bonds: Attractive, Immigrant. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 7 (-2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp.
Naill Il-Song, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. With a patchy brown beard and wild brown hair. His ears are large.
Personality: He has a massive crush on the younger sibling of the Bowyer who has hired him part-time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a crush on the local Herbalist.
Flaws: Ugly. Bonds: Has a crush, Religious, Rich, Nature. Occupation: Bowyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 500 gp.
Ulfgar Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear grey pants and tee shirts and is in decent physical shape. He has white hair. His face is covered beneath a completely black helmet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father
Ideals: Gifted, Artistic. Bonds: Family, Military. Occupation: Tailor
Voice: Russian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 180 gp. 1 Masterwork Common Melee.
Tenena Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman is wearing a long, blue cloak. Her clothes are grease stained in places. Her brown hair is cut short with large spiked bangs in the front. Her eyes are likewise gray.
Personality: She likes to make people angry or surprised. She also hits on women, regardless of circumstances.
History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Immigrant, Has a crush, Adventurer. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 23 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. Rock crystal (30 gp). Tiger eye turquoise (10 gp). Aquamarine (900 gp).
Pog Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'5" and wears a blue cloak and cross-gartered tan stockings. His long red hair is drawn into a two foot long braid. He has a tattooed face.
Personality: A deeply religious man he believes everything happens for a reason. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born at the edge of vast desert. His arcane abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He desires power and/or immortality; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Bonds: Religious, Enemies, Nature, Adventurer. Occupation: Painter
Voice: Sleepy voice
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 400 gp. Eye agate (11 gp). Amethyst (110 gp). Pink pearl (110 gp). 1 Superior lock. 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools.
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Their contribution stands as a beacon of hope for all adventurers!
