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NPC Generator

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Advanced [show]


Ahrim Hate, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His black eyes dart from person to person.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Military, Religious. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Ahrim Hate, Male Tiefling Warrior 5
Medium (6'3") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 8 (-1)16 (+3)
Skills Medicine +2, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp. Malachite (10 gp). Carnelian (30 gp). Violet garnet (500 gp). Red spinel (120 gp).


Social Check DCs


Ida Hayes, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries a battered rapier and tarnished club as well. Her broad hat is riddled with cuts and holes. She has several tiny topaz earrings on each ear.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a slaver, Ida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gifted student she started as a Spy, but she got bored and became a Crown-heir. She has set out to sabotage the competition.

Motivation: She is greedy; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job, Mentor. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Ida Hayes, Female Human Wizard 8
Medium (5'9") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 52 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 15 (+2)18 (+4)
Skills Deception +7, Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Elven, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 600 gp.


Social Check DCs


Lorm Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Lorm lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their son. He worked as a Armorer, and he later adopted a second son.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Fighting, Athletic, Joker. Flaws: Ugly. Bonds: Family. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Lorm Huckabee, Male Half-Orc Rogue 7
Medium (5'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 7
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 16 (+3)12 (+1) 16 (+3)6 (-2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Quilla Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, blue cloak. She wears a Stetson hat to cover her moderate length golden hair. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Quilla is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not believe in violence as a means to an end. She is a dedicated Barrister but believes her peers are too gung-ho.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Wishes to resurrect an old love; and she is greedy

Ideals: Extrovert, Pacifist. Bonds: Attractive, Military, Rich, In love. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Quilla Cobblelob, Female Gnome Fighter 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Enna Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She is muscular with a powerful set of arms. Her hair is white and curly. She wears crescent spectacles with a black brim.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Her father raised her in a mountain cabin. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is not mentally stable, and does not behave rationally; and she's looking for her big break

Flaws: Insane. Bonds: Adventurer, Criminal record, Nature. Occupation: Bather

Voice: Pronounces difficult words wrong

Attributes [hide]

Enna Ethanasath, Female Elf Cleric 6
Medium (4'8") Elf, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)12 (+1) 15 (+2)12 (+1)
Skills Medicine +5, Stealth +7
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 300 gp. Blue sapphire (700 gp). Star ruby (700 gp). Fire opal (700 gp). Pink pearl (100 gp).


Social Check DCs


Nicholas Clifton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. He wears his black hair up. He has hazel eyes.

Personality: Nicholas is depressed about a lot of things. He tends to be a nihilist. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He loathes his own lifestyle; and a rival would like him out of the picture

Ideals: Justice, Logical. Flaws: Depressed. Bonds: Criminal record. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

Nicholas Clifton, Male Human Sorcerer 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)17 (+3) 15 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Undercommon, Ignan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 2000 sp.


Social Check DCs


Bathin Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His blue hair is smooth and relatively long. His eyes are likewise white.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Antagonistic, Impulsive, Insane. Bonds: Criminal record. Occupation: Fisher

Voice: American accent

Attributes [hide]

Bathin Destiny, Male Tiefling Aristocrat 1
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)12 (+1) 17 (+3)15 (+2)
Skills Religion +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 20 gp.


Social Check DCs


Reynard Colby, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His golden hair is matted, messy, and big. His fierce amber eyes like to dwell on things.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Reynard took refuge in the old dungeon and found the beat up trident and armor he uses now. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and marry his brother to traveling adventurers

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Family, Nature, Adventurer. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Reynard Colby, Male Human Commoner 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)17 (+3) 9 (-1)12 (+1)
Skills Nature +5, Perception +1
Senses Passive Perception 11
Languages Common, Goblin, Auran, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Malquis McLeod, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a simple burlap shirt and baggy pants. She conceals her sword with her veritable burlap sack of a shirt. She wears her blonde hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born in a small forest village. Her childhood dream was to be a Seamstress, but she was a colossal failure. She struck the Tanner job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic. Flaws: Insane. Bonds: Job, Religious, Nature. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Malquis McLeod, Female Half-Elf Fighter 12
Medium (4'9") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 90 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 9 (-1)11 (+0)
Skills Animal Handling +3, History +6
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 400 pp. Deep green spinel (120 gp). Coral (120 gp). Star rose quartz (30 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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