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NPC Generator

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Advanced [show]


Nuraval Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Shipwright, his father struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic, Entrepeneur. Bonds: Criminal record, Adventurer, Poor. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Nuraval Eversharp, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)10 (+0) 11 (+0)6 (-2)
Skills Acrobatics +4, History +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 70 pp. 1 Masterwork Artisan’s tools.


Social Check DCs


Millicent Abram, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman dresses in collared shirts and wears a proper scarf over her head. Her hair is always cut to a buzz. Her eyes are gray.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is skeptical of what others tell her and is slow to trust.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and her religion dominates her actions

Flaws: Antagonistic, Shy. Bonds: Poor, Military, Religious. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Millicent Abram, Female Human Fighter 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 17 (+3)10 (+0) 13 (+1)9 (-1)
Skills Intimidation +1, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 110 gp.


Social Check DCs


Prosperine Violence, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a faded coat and loose pants complete with deerstalker hat. Her deerstalker hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has all her life been fascinated with singing.

History: She was born a particularly ugly child, much to the horror of her parents. She has had some formal singing training, and achieved minor success. She hasn't been sleeping well lately.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Artistic. Flaws: Ugly, Insomniac. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Prosperine Violence, Female Tiefling Monk 10
Medium (6'3") Tiefling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 47 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Persuasion +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nija Pain, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear black pants and tee shirts. Her red hair is thinning but still full. Her thin eyebrows rest above her beady black eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She misses her home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Nija studied abroad. Over the years she perfected her riding and shooting skills. She moves from town to town, unable to find a place to settle.

Motivation: To protect her home.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Barrister

Voice: Scottish accent

Attributes [hide]

Nija Pain, Female Tiefling Cleric 3
Medium (5'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)10 (+0) 11 (+0)20 (+5)
Skills Performance +7, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kallista Guile, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'5" northern woman, she wears very tight pants and wife beaters, though occasionally she sports a black coat. Her hair is white and curly. Her thin eyebrows rest above her beady black eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Kallista was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has dedicated herself to building a better village for her children.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Poor, Mentor. Occupation: Seamstress

Voice: Prounounces S like Z

Attributes [hide]

Kallista Guile, Female Tiefling Commoner 1
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Helgret Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. With bright chestnut hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Abrasive and pushy, she has a hard time making friends. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She moved out north to avoid the crime she committed. Being a Performer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To find somewhere to settle down; and a rival would like her out of the picture

Flaws: Antagonistic, Secretive, Mundane. Bonds: Religious, Criminal record. Occupation: Performer

Voice: Irish accent

Attributes [hide]

Helgret Glanhig, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 10000 cp.


Social Check DCs


Murgen Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is dressed in a clean white cloak covering her clean studded leather. She is an epitome of beauty. Her hair is short and chestnut. She has green eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy, Insane. Bonds: Attractive, Criminal record, Religious. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Murgen Shelly, Female Half-Orc Wizard 9
Medium (6'3") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 50 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1900 gp. Red garnet (50 gp). Rock crystal (70 gp). Brown-green garnet (50 gp). Star rose quartz (70 gp). Jade (50 gp). Freshwater pearl (5 gp). Obsidian (5 gp). Rhodochrosite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skirt Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has moderate length yellow fur. His fierce amber eyes like to dwell on things.

Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.

History: Skirt hails from a village terrorized by giants. Through the years after Skirt was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Skirt's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Halfling people; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Professionalism. Flaws: Antagonistic, Disease, Racist. Bonds: Enemies. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Skirt Blossom, Male Tabaxi Bard 6
Medium (5'7") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 13 (+1)17 (+3)
Skills Religion +4, Stealth +6
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 7000 sp. Azurite (15 gp).


Social Check DCs


Zogdûsh Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. His golden hair is unkempt and raggedy. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a great chef.

History: He was born in the south, but his parents moved at a very young age to the north. His divine abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Poor. Occupation: Armorer

Voice: German accent

Attributes [hide]

Zogdûsh Kitchur, Male Half-Orc Warrior 11
Medium (6'8") Half-Orc, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 31 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 7 (-2)6 (-2) 15 (+2)11 (+0)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4

Possessions: 390 pp. Large well-done wool tapestry (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Sapphire pendant on gold chain (2200 gp). Black velvet mask with numerous citrines (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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