Arara Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a custom-built plate barding that's adorned with yellow lining and desert motifs. With wild red hair. She wears an eyepatch.
Personality: A deeply religious woman she believes everything happens for a reason. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a Slave Trader, her mother struggled to pay the bills. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Ugly, Impulsive, Insane. Bonds: Religious, Poor. Occupation: Knight
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Euphemia Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She has a long brown ponytail with little hanging trinkets. She has several tiny topaz earrings on each ear.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Energy wise she seems alert and responsive.
History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Euphemia took refuge in the ruined castle and found the beat up pickaxe and armor she uses now. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Doesn't want to be a Cartwright and was forced into it by her family; and to unite with her sister
Ideals: Professionalism. Bonds: Attractive, Rich, Family, Nature. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 16)
Armor Class 12
Hit Points 104 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
Possessions: 9000 gp. Moonstone (70 gp). Lapis lazuli (10 gp). Tiger eye turquoise (10 gp). Peridot (70 gp). Blue star sapphire (1000 gp). Sard (70 gp). Eye agate (10 gp). Pink pearl (150 gp). Amber (150 gp). Amber (150 gp). Bloodstone (70 gp). Black pearl (200 gp). Black star sapphire (1000 gp). Moonstone (70 gp). Lapis lazuli (10 gp). Chrysoberyl (150 gp). Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item.
Uthemar Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. He wears his red hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: He speaks before he thinks and is too direct. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the east, but his parents moved at a very young age to the south. A freak accident while working with his Server mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Flaws: Impulsive, Antagonistic, Disease. Bonds: Attractive, Immigrant. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 13)
Armor Class 10
Hit Points 48 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
Possessions: 2000 gp. Tourmaline (90 gp). Blue quartz (7 gp). Sardonyx (80 gp). Moonstone (80 gp). Deep green spinel (90 gp). Golden pearl (90 gp).
Lagazi Washington, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'4" has a big stupid grin on her face most of the time. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her long red hair is drawn into a two foot long braid. Her green unseeing eyes seem to look past you.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Lagazi is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was raised in a white middle class family as the only child. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. By chance she met her brother recently and the two have been together since.
Motivation: She feels the way she acts is they only way to get by in the world; and sabotage a competitor
Ideals: Impeccable. Flaws: Disease, Mundane. Bonds: Job, Family, Debt. Occupation: Junk Dealer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 39 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 8 (-1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1100 gp. Aquamarine (600 gp). Chrysoberyl (140 gp). Alexandrite (600 gp).
Cressel Aid, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man dresses like a well dressed Tailor does. His white hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: Cressel is depressed about a lot of things. He tends to be a nihilist. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the south to a Tailor, Cressel learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Flaws: Depressed. Bonds: Job, Has a crush, Adventurer. Occupation: Tailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 gp. Golden yellow topaz (200 gp).
Ombul Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He likes to wear white tank tops with grey pants. He is an epitome of beauty. He has wavy golden hair. His brown eyes dart from person to person.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in the south to a Shepherd, Ombul learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Job. Occupation: Shepherd
Voice: Speaks with a cold
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 3100 sp.
Kipper Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His moppish black hair is in a traditional bowl cut. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Secretive. Bonds: Military, Slave. Occupation: Detective
Voice: Draws out vowels
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 31000 sp. 1 Chain shirt. 1 Half-Plate. 1 Chain shirt.
Verna Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a fancy white dress, and sports empty pouches on her belt. Her auburn hair is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She never wears the same outfit twice, unless she absolutely has to.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Verna was left her father's suit of armor and trained in its use and care. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a marshal again
Ideals: Artistic, Fighting. Flaws: Terse. Bonds: Attractive, Military, Job. Occupation: Beggar
Voice: Spits and sputters
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 6 (-2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Gnome, Abyssal
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 2000 cp.
Mishann Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'3" has a big stupid grin on her face most of the time. She wears a green armored body suit, with a simple blue line shooting up and back down. Her copper crest is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are likewise red. Her teeth are white and perfect.
Personality: Always inclined to offer people food she seems plenty friendly. She also hits on women, regardless of circumstances.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. She hasn't told them the truth, but wants to settle down with them.
Motivation: She wants to get laid; and she is compelled to act according to her religious beliefs
Ideals: Philantrophist. Bonds: Attractive, Has a crush, Religious. Occupation: Fisher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 13000 cp. Deep green spinel (40 gp). Chrysoberyl (40 gp). Amethyst (40 gp).
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