Trag Vance, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'0" northern man, he wears skinny pants and wears a black and blue robe with the hood down. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Trag has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His spouse's relatives view him with great suspicion; and money/treasure
Flaws: Ugly, Selfish, Hedonist, Disease, Insomniac. Occupation: Bowyer
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 4 Thunderstones. 3 Tanglefoot bags.
Nurkara Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She dresses like a well dressed Dyer does. She is an epitome of beauty. Sporting a blonde mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was raised in a island tribe. A gifted student she started as a Fisher, but she got bored and became a Dyer. She struck the Dyer job and began her own company from there.
Motivation: To be a Fisher again; and further expansion of business
Ideals: Joker. Flaws: Secretive. Bonds: Job, Attractive, Nature. Occupation: Dyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 9)
Armor Class 10
Hit Points 23 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 6000 sp. Zircon (30 gp).
Anne Perry, Female Human [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt. Her skin is fair and her fingers are delicate and long. She has a long red ponytail with little hanging trinkets. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is almost excessively polite to everyone, even when angry. She is lazy and tries to find solutions quickly.
History: She was born blind and as such lacked many opportunities for work. Her first spouse was a Ruler, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother
Flaws: Shy, Lazy, Disease. Bonds: Attractive, Family. Occupation: Guard
Voice: Mousy voice
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 4000 cp. Banded agate (4 gp).
Jocelyn Hadleigh, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). With bright red hair and a scraggly beard. He is very pretty but has cold, dead eyes.
Personality: He has always had a great fascination with Gnomish culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born on a small isolated farm. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his sister's freedom.
Motivation: He feels the way he acts is they only way to get by in the world; and to unite with his sister
Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Family, Nature. Occupation: Masseuse
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 6 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 300 sp.
Smoking On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner, and sports empty pouches on his belt. His brown fur is knotted and matted. His eyes are a pleasant yellow.
Personality: He is witty, but his monotone delivery comes off as unnerving He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the south to a Stylist, Smoking learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Stylist like his mother before him.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new stylist responsibilities is difficult
Ideals: Joker, Philantrophist, Entrepeneur. Bonds: Attractive, Job. Occupation: Stylist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 9)
Armor Class 14
Hit Points 61 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Aquan
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1000 gp.
Puyet Blankley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses well, typically a more casual-formal manner. Her long brown hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.
Personality: She is calm most of the time but flees social interaction. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mercenary arts, while her father instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor; and she uses money and sex appeal to get what she needs
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Mercenary
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 6 (-2) | 4 (-3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 70 gp.
Dustin Richie, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple violet robe with brown stripes complete with hood. He is bald on top and has large white tufts of hair around his ears. He has brown eyes and a violet hat with a brown feather.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The war was a terrible time for him, and Dustin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. When Dustin reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Flaws: Ugly, Greedy, Depressed. Bonds: Military, Rich. Occupation: Barrister
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 22 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 240 pp. Hematite (8 gp). Chrysoberyl (120 gp). Rich purple corundum (1200 gp). Golden yellow topaz (1100 gp). Red spinel (120 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hubert Dryden, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is unkempt and raggedy. His eyes are likewise green.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a shipwright and was forced into it by his family
Flaws: Ugly, Cynical. Bonds: Adventurer, Poor, Family. Occupation: Shipwright
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp. 1 Masterwork Common Melee.
Althaea Selevarun, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she tends to wear a blue poncho over her likewise colored trousers and shirt. Her red hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Althaea took refuge in the large cave and found the beat up warhammer and armor she uses now. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Wishes to resurrect an old love; and she wants revenge against illithids
Ideals: Extrovert. Flaws: Shy. Bonds: Nature, Enemies, In love. Occupation: Ruler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!