Varis Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His red hair is cut short. His violet eyes lackadaisically let the world flow into them.
Personality: Varis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.
History: He was born into a rich family. Cursed with vampirism at a very young age, Varis has worked very hard to control his curse. He was granted arcane powers by his dying sister.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Mayor
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1000 sp.
Patrick Atterton, Male Human [Permalink]
Personal [hide]
Description: A 5'9" northern man, he prefers to wear flannel. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are hazel and catlike.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, In love, Family. Occupation: Cartwright
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4
Possessions: 7000 sp. Eye agate (16 gp). Black pearl (1400 gp).
Kilia Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears loose pants and a collared shirt complete with sweater beneath her coat, and a wedding ring on her right hand. Her chestnut hair is knotted and matted. Her fierce gray eyes like to dwell on things.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: She was born in the west. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Since then, she has sought to make the best of life.
Motivation: Dragonborn compassion; and her spouse's relatives view her with great suspicion
Ideals: Optimist. Flaws: Racist. Bonds: In love, Immigrant, Family. Occupation: Ruler
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1100 gp.
Einkil Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he dresses in grey turtlenecks beneath a pastel coat with blue slacks. He has a silver handlebar mustache and slicked back silver hair. He has violet eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich northern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Einkil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Einkil. He left for the north, certain he would find work there.
Motivation: He feels that his past leaves him morally obligated to help; and balancing his hectic life and new carter responsibilities is difficult
Flaws: Emotional. Bonds: Rich, Criminal record, Immigrant, Job. Occupation: Carter
Voice: Speaks with a cold
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 70 pp. 1 Half-Plate.
Stacee Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She wears an entirely red suit with black socks and a vest with buckled shoes. Her hair is long and auburn with streaks of brown, and is pulled back with small red clips. She is very pretty but has cold, dead eyes.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Stacee was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is her passion
Flaws: Racist, Forgetful. Bonds: Attractive, Poor, Adventurer. Occupation: Unemployed
Voice: Strong lisp
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 3000 cp. Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp).
Nimble Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a brown deerstalker hat and brown clothes. Her beige fur is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the recently deceased. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Banker, but she got bored and became a Fisher. She struck the Fisher job and began her own company from there.
Motivation: Doesn't want to be a Fisher and was forced into it by her family; and she'd like to take her coworkers down a peg
Ideals: Gifted, Logical. Flaws: Disease. Bonds: Job, Family. Occupation: Fisher
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 15
Hit Points 80 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +5
Possessions: 210 pp.
Wiggan Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses like a well dressed Knight does. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He has always had a great fascination with Dragonborn culture. Further he is a bit of a stoner and is frequently out of it.
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Knight for the past few years.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Racist, Addict. Bonds: Job, Attractive. Occupation: Knight
Voice: Booming voice
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 9)
Armor Class 14
Hit Points 84 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 18 (+4) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 8000 sp. Rose (50 gp). Hematite (6 gp). Freshwater pearl (6 gp). Black opal (1100 gp). Coral (80 gp). Coral (80 gp). Silver pearl (80 gp). 1 Minor magic item. 1 Minor magic item.
Dain Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is physically well-built. His deerstalker hat is riddled with cuts and holes. His amber eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a criminal king-pin and mafia family In his 15th year, his parents were killed by a brigands raid, leaving Dain alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Sabotage a competitor; and revenge
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Job, Criminal record, Enemies. Occupation: Bricklayer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 47 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Dwarven, Elven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (400 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp).
Zook Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear tan clothing when he does not wear armor. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His green unseeing eyes seem to look past you.
Personality: Zook is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Blacksmith in town.
History: Gifted from a young age, Zook studied abroad. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted necromantic powers by his dying brother.
Motivation: He feels kind of lost in life; and wants to open a new tavern
Ideals: Extrovert, Gifted. Flaws: Disease, Fearful, Depressed. Bonds: Job. Occupation: Blacksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 46 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Brown-green garnet (50 gp). Lapis lazuli (7 gp). Tiger eye turquoise (7 gp). Black pearl (600 gp).
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