Tomi Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear red clothing when he does not wear armor. His hair is black and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born to a pair of adventurers, Tomi grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. In the meantime he has taken over work as a Ruler and occasionally as a mercenary.
Motivation: Wants to open a new tavern; and wants to raise his children well
Ideals: Athletic. Flaws: Insane. Bonds: Rich, Adventurer, Job, Family. Occupation: Ruler
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 8 (-1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp.
Sammal Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears black leather gloves, a black jacket, and tight pants, and a wedding ring on his right hand. He wears his white hair up. He has a dull look in his silver eyes.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sammal was born in the south. At a young age he loved to build and create. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Someone believes him a fraud.
Ideals: Persistence. Bonds: In love, Enemies, Adventurer, Criminal record. Occupation: Painter
Voice: Booming voice
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 100 gp.
Antinua Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan collared shirt and green skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She is physically well-built. She has shaved her head bald. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. In her 11th year, her parents were killed by a brigands raid, leaving Antinua alone in the world. After a stint in an orphanage, she was adopted. She hasn't been sleeping well lately.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she's repulsed by the pc
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Religious, Enemies. Occupation: Spice Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3200 sp.
Flask Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing the road beaten gear of a warrior. His fur, while still mostly yellow, has prominent grey streaks. He has gleaming, smiling copper eyes.
Personality: A skeptical and narcissistic man, Flask's first love is himself. His second love is also himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Beggar business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Beggar like his father before him.
Motivation: To be a Glassblower again.
Ideals: Fighting, Impeccable, Logical. Bonds: Job. Occupation: Beggar
Voice: Switch between two voices
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 12 (+1) | 4 (-3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 800 sp.
Zogdûsh Weld, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a white vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. His hair is brown and very short. He has gray eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Courier father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter
Ideals: Philantrophist, Fighting. Flaws: Ugly, Disease. Bonds: Family. Occupation: Stylist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 3)
Armor Class 9
Hit Points 32 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 9000 cp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Half-Plate. 1 Chain shirt.
Shaena High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white cloak and cross-gartered yellow stockings. She carries with her a set of scimitars, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her hair is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Shaena is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Shaena has worked very hard to control her curse. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shaena fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert, Logical. Flaws: Insomniac, Disease. Occupation: Map Maker
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 15 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
Possessions: Just what you see.
Seraphina Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears red leather gloves, a red jacket, and tight pants. Her hair is short and golden. She wears crescent spectacles with a black brim.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Seraphina was born the youngest of three triplets. A gifted student she started as a Courier, but she got bored and became a Marshal. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seraphina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is unsatisfied with her job; and an old rival family wants her found
Ideals: Optimist, Fighting. Bonds: Nature, Family, Job. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 13 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 18 (+4) | 8 (-1) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Gnome, Infernal
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Irann Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears many layers of old clothing at all times. With bright auburn hair. She wears crescent spectacles with a black brim.
Personality: She speaks before she thinks and is too direct. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born blind and as such lacked many opportunities for work. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants a kiss; and to prove her worth to the world
Flaws: Ugly, Impulsive, Shy, Disease, PTSD. Bonds: Poor. Occupation: Beggar
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Greeba Trowbridge, Female Half-Orc [Permalink]
Personal [hide]
Description: 4'9" and muscular, this southern woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is bald on top and has large black tufts of hair around her ears. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She works hard and plays hard.
History: Born to a Blacksmith, her father struggled to pay the bills. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and to end her boredom
Ideals: Athletic, Optimist. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Barrister
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 14
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 19 (+4) | 13 (+1) | 11 (+0) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1100 gp. Golden yellow topaz (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
