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NPC Generator

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Advanced [show]


Gardain Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, typically a more casual-formal manner. His chestnut hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are amber.

Personality: Gardain hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He takes great joy in being the best Butcher in town.

History: Gardain was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Apothecary again; and he'd like to take his coworkers down a peg

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Job, Military. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Gardain Strakeln, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Halfling, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Barendd Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a brown armored body suit, with a simple blue line shooting up and back down. He has a hunchback. His brown hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Barendd Lutgehr, Male Dwarf Rogue 12
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 59 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 200 pp. 1 Minor magic item.


Social Check DCs


Erky Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue tunic with red highlights, and long grey pants that bunch up around his shoes. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a card on it. He has a golden handlebar mustache and slicked back golden hair. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. Erky is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He is a Lycanthrope in disguise. Through the years after Erky was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Erky's mother didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's repulsed by the PC; and wants to raise his children well

Flaws: Antagonistic. Bonds: Family, Adventurer, Guardian. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Erky Offund, Male Gnome Warlock 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 72 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +6, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (800 gp). Solid gold idol (600 gp). Old masterpiece painting (1200 gp). Cloth of gold vestments (70 gp). Gold and topaz bottle stopper cork (800 gp). A roughly beaten golden orb (70 gp). Gold and topaz bottle stopper cork (800 gp). A necklace of small pink pearls (2000 gp). 1 Medium magic item.


Social Check DCs


Mordai Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. His silver eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Mordai took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: A rival would like him out of the picture; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Hedonist, Disease. Bonds: Immigrant. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Mordai Brilliance, Male Tiefling Cleric 1
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 140 gp. Lapis lazuli (7 gp). 1 Good lock.


Social Check DCs


Alice Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a robe, a symbol of the sun god around her neck, and a spear on her belt. Her black hair is smooth and relatively long. This green eyed southerner is not easily forgotten.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Attractive, Rich. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Alice Van Es, Female Half-Elf Monk 4
Medium (5'4") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 7 (-2)15 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 8
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 13000 sp.


Social Check DCs


Wiggens Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his red hair up in a very large beehive style do. He has a dull look in his violet eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Disease. Bonds: Religious, Adventurer, Enemies. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Wiggens Albaratie, Male Gnome Cleric 12
Small (3'5") Gnome, Chaotic Good (CR 12)
Armor Class 13
Hit Points 71 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome, Terran, Halfling
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Cloth of gold vestments (80 gp). Jeweled anklet (4000 gp). Large well-done wool tapestry (300 gp). Black velvet mask with numerous citrines (80 gp). Silver chalice with lapis lazuli gems (80 gp).


Social Check DCs


Rosamund Myerscough, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a grey tunic with black highlights, and long blue pants that bunch up around her shoes. Beneath her clothing is a huge mess of scar tissue. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Rosamund hails from a village terrorized by giants. After coming to the age of reason, Rosamund took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.

Motivation: Revenge; and she is wracked by social anxiety

Ideals: Philantrophist, Logical, Gifted. Flaws: Fearful. Bonds: Slave, Enemies. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rosamund Myerscough, Female Human Warrior 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +0, Intimidation +4
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +4

Possessions: 600 sp.


Social Check DCs


Mialee Othronus, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a blue shirt with thin green vertical stripes and violet pants. She has done her best to style her black hair to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in the west. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Opinionated. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Mialee Othronus, Female Elf Monk 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)17 (+3) 8 (-1)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 9
Languages Common, Elven, Gnome, Celestial, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Oriel Kitchur, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is compelled to act according to her religious beliefs; and she uses money and sex appeal to get what she needs

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oriel Kitchur, Female Human Adept 9
Medium (5'1") Human, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)16 (+3) 9 (-1)13 (+1)
Skills Deception +4, Insight +2
Senses Passive Perception 9
Languages Common, Terran, Celestial, Druidic
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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