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NPC Generator

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Advanced [show]


Morthos Doom, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky green painted plate armor. His purple hair is kept up in a ponytail inside a top hat. His skin is flawless and his black eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the south, but his parents moved at a very young age to the west. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Soapmaker

Voice: Scottish accent

Attributes [hide]

Morthos Doom, Male Tiefling Warlock 10
Medium (5'11") Tiefling, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Athletics +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 700 gp. Smoky quartz (70 gp). Aquamarine (500 gp). Azurite (15 gp). Tiger eye turquoise (15 gp). Pink pearl (70 gp). Deep green spinel (70 gp).


Social Check DCs


Mastema Charm, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses in green turtlenecks beneath a red coat with black slacks. She has done her best to style her white hair to look like a famous performer. Her eyes are gold and she is always smoking a pipe.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mastema fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Antagonistic, Shy. Bonds: Mentor. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Mastema Charm, Female Tiefling Aristocrat 1
Medium (4'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)19 (+4) 10 (+0)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Terran, Goblin, Infernal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kite Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a penchant for wearing a ring with an oversized sapphire on her right hand. She has done her best to style her cinnamon fur to look like a famous performer. Her eyes are a pleasant blue.

Personality: She is fixated on the number 19. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village she learned the ways of the warrior from her mother. Her childhood dream was to be a Interpreter, but she was a colossal failure. She has achieved small success as a Glassblower.

Motivation: She is currently in port desperately looking for someone to get her out; and expand her business

Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Rich, Job, Slave. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Kite Wing, Female Tabaxi Expert 3
Medium (5'11") Tabaxi, True Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills History +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1200 sp. Golden yellow topaz (800 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Masterwork Heavy steel shield.


Social Check DCs


Valanthe Netyoive, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a long, blue cloak. She has wavy auburn hair. Her fierce gray eyes like to dwell on things.

Personality: Eccentric and domineering, Valanthe will drive conversation. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She served in the navy to pay for her family's outstanding loans. Valanthe was born on a far western desert where she grew up under the tutelage of her mother, an expert Seamstress. Some 3 years later her spouse died after the birth of her son. Heartbroken, Valanthe never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Extrovert. Bonds: Military, Immigrant, In love, Job. Occupation: Seamstress

Voice: Russian accent

Attributes [hide]

Valanthe Netyoive, Female Elf Sorcerer 13
Medium (5'5") Elf, Lawful Good (CR 13)
Armor Class 10
Hit Points 61 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2000 gp. Jeweled electrum ring (7000 gp). Gold dragon comb with red garnet eye (800 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (800 gp). Gold and topaz bottle stopper cork (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Remington, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he prefers to wear brown pants and tee shirts. His hair is greying and his face has many wrinkles. His gray eyes have a joyful gleam in them most of the time.

Personality: He exudes charisma. He is a tour de force of persuasion. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his writing dream.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: Attractive, Military, Criminal record, Job. Occupation: Sage

Voice: Old thin voice

Attributes [hide]

John Remington, Male Human Monk 11
Medium (6'0") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 67 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 2500 gp. Golden pearl (50 gp). Golden pearl (50 gp).


Social Check DCs


Fulbar Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 6 years.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Rich, Job, Slave. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Fulbar Swiftwhistle, Male Halfling Paladin 12
Small (2'11") Halfling, Lawful Good (CR 12)
Armor Class 12
Hit Points 46 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)7 (-2) 15 (+2)9 (-1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 300 pp. Solid gold idol (1100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriax Peace, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear black tank tops with blue pants. He wears his black hair up. His eyes, though not visible through his cowl, are white.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A freak accident while working with his Ruler father left him crippled. He left for the south, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Immigrant, Religious. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Oriax Peace, Male Tiefling Expert 8
Medium (6'7") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 40 pp. Sardonyx (60 gp). Onyx (60 gp). Eye agate (13 gp). Smoky quartz (60 gp). Zircon (60 gp). Blue star sapphire (600 gp).


Social Check DCs


Alex Atterton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with feathered hat. His hair is red and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Alex lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He struck the Fisher job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions; and find a way to reverse the transformation of his brother

Ideals: Gifted. Bonds: Attractive, Family, Job, Religious. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Alex Atterton, Male Human Wizard 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)18 (+4) 11 (+0)16 (+3)
Skills Insight +3, Religion +7
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal, Sylvan, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: Golden yellow topaz (600 gp). Iolite (30 gp). Hematite (13 gp). 1 Minor magic item.


Social Check DCs


Makaria Anarchy, Female Tiefling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: Makaria hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She uses divination through singing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Makaria took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She uses money and sex appeal to get what she needs; and to find somewhere to settle down

Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Makaria Anarchy, Female Tiefling Commoner 6
Medium (6'4") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Athletics +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4

Possessions: Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs

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