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NPC Generator

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Siffress Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears suspenders and tan workpants. Her shirt is blue, and she wears a heavy tan leather apron most of the time. Her long white hair is drawn into a two foot long braid. She wears a mask on her face.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Siffress was born in the west. At a young age she loved to build and create. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Siffress grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Siffress. She used her abilities to trick people and travel the world for free.

Motivation: Find a way to reverse the transformation of her brother; and her relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Antagonistic. Bonds: Enemies, Criminal record, Family. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Siffress Raulnor, Female Gnome Bard 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)7 (-2) 17 (+3)11 (+0)
Skills Arcana +0, Intimidation +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Azdûsh Sutherland, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'9" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long silver beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the east to a Interpreter, Azdûsh learned a great deal about his mother's area of expertise. His childhood dream was to be a Actor, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and tiefling compassion

Ideals: Joker. Flaws: Impulsive, Racist. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Azdûsh Sutherland, Male Half-Orc Adept 7
Medium (6'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 900 gp. Moss agate (7 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is short and red. He has a dull look in his gold eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sammal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal poetry training, and achieved minor success. He now spends his time doing works of charity.

Motivation: He seems to be bored by most things.

Ideals: Philantrophist, Artistic. Flaws: Forgetful. Bonds: Poor. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Sammal Havoc, Male Tiefling Druid 8
Medium (6'5") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 8 (-1)13 (+1) 9 (-1)18 (+4)
Skills Acrobatics +4, Deception +7
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Verin Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing a perfectly clean shirt and pair of pants. She has dyed her greying silver hair a little too much giving a sharp silver color. Her silver eyes dart from person to person.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a great chef.

History: Born in the east her family was never financially stable. Her childhood dream was to be a Hunter, but she was a colossal failure. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk.

Ideals: Optimist, Gifted. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Verin Elusive, Female Tiefling Rogue 2
Medium (6'0") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)7 (-2) 16 (+3)19 (+4)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Nelkin Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with broad hat. His hair is brown, silky, and of moderate length. His fierce gray eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Nelkin grew up listening to his mother's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Religious. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Nelkin Brightmoon, Male Halfling Barbarian 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 64 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 15 (+2)13 (+1) 11 (+0)5 (-3)
Skills Deception +0, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: Hematite (9 gp). Obsidian (9 gp). Sard (20 gp). Lapis lazuli (9 gp). 1 Minor magic item.


Social Check DCs


Mardred Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, blue shirt, and brown tie. She is physically well-built. Her red hair, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised in a island tribe. Mardred liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has since lost track of the people in her past.

Motivation: To prove her worth to the world; and wants to raise her children well

Flaws: Sensitive, Impulsive. Bonds: Slave, Nature, Family. Occupation: Bookbinder

Voice: Spits words with contempt

Attributes [hide]

Mardred Glanhig, Female Dwarf Warlock 6
Medium (3'9") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. Jade (70 gp). Citrine (70 gp). Black star sapphire (1400 gp). 1 Minor magic item.


Social Check DCs


Wobbles Welber, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is an amazing painter.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Rich, Family, Military. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Wobbles Welber, Male Gnome Sorcerer 10
Small (3'7") Gnome, True Neutral (CR 10)
Armor Class 14
Hit Points 69 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +6, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Gnome, Auran, Celestial
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 2000 gp. Banded agate (4 gp). Golden yellow topaz (200 gp). Star rose quartz (70 gp). Tiger eye turquoise (4 gp). White pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His brown hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Immeral was raised in a hard working conservative environment. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.

Ideals: Gifted. Flaws: Addict. Bonds: Poor, Job, Nature. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Immeral Sandoval, Male Half-Elf Warlock 5
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 14 (+2)16 (+3)
Skills Intimidation +6, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 40000 cp. Chalcedony (60 gp). Red spinel (120 gp). Smoky quartz (60 gp). Blue quartz (10 gp).


Social Check DCs


Kasdeya Mockery, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing colorful clothing, dressed as a Bricklayer. Her hair is short and red. Her red eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Sold as a small child to a necromancer, Kasdeya was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: Nothing but the best is good enough for her; and her relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Addict. Bonds: Mentor, Family. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Kasdeya Mockery, Female Tiefling Monk 13
Medium (6'4") Tiefling, Neutral Good (CR 13)
Armor Class 12
Hit Points 85 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 12 (+1)18 (+4)
Skills Athletics +4, Nature +6
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +6

Possessions: 1000 gp. Jeweled anklet (2000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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