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NPC Generator

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Advanced [show]


Loopmottin Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears rags and sports a simple walking cane. She has no hair. Her eyes, though not visible through her cowl, are violet.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of northern immigrants she idolized her mother. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Many goblins want her driven away.

Ideals: Extrovert. Flaws: Ugly, Terse. Bonds: Poor, Immigrant. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Loopmottin Nucklestamp, Female Gnome Commoner 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)15 (+2) 8 (-1)13 (+1)
Skills Intimidation +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 600 sp.


Social Check DCs


Zykroff Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears baggy black pantaloons and a blue scarf. Her green crest is thinning but still full. Her face is covered beneath a completely black helmet.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A powerful brothel owner made her what she is. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and expand her business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Zykroff Yarjerit, Female Dragonborn Bard 9
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 61 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Performance +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1 Minor magic item.


Social Check DCs


Blossom Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She keeps her golden hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a small toy that she constantly fidgets with.

History: She was born on a small isolated farm. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to end her boredom

Flaws: Mundane, Addict. Bonds: Attractive, Nature, Mentor. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Blossom Tealeaf, Female Halfling Bard 2
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Auran
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 200 sp. 1 Silk rope.


Social Check DCs


Purson Mute, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of strength around his neck, and a trident on his belt, and is pretty ugly. He has done his best to style his white hair to look like a famous performer. His eyes are white and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Emotional. Bonds: Rich. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Purson Mute, Male Tiefling Commoner 5
Medium (5'11") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Deception +5, Nature +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Moonstone (80 gp). Carnelian (80 gp). Golden yellow topaz (600 gp). Peridot (80 gp).


Social Check DCs


Namfoodle Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many violet ritualistic tattoos. He wears rags and sports a simple walking cane. With bright blonde hair and a scraggly beard. He has a dull look in his green eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Namfoodle was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother; and balancing his hectic life and new barrister responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Adventurer, Family, Job. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Namfoodle Musgraben, Male Gnome Aristocrat 14
Small (3'8") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 78 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Insight +7, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Giant
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +0

Possessions: 6000 gp. Black pearl (1500 gp). Golden yellow topaz (1500 gp). Rich purple corundum (1000 gp). Rich purple corundum (1000 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Obsidian (6 gp). Deep blue spinel (1500 gp). Amethyst (110 gp). Deep green spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'3" and is wearing a long, blue, dusty cloak. His right hand appears badly burned and disfigured. He wears a small hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The war was a terrible time for him, and Burgell does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Military, Family. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Burgell Gummen, Male Gnome Aristocrat 10
Small (3'3") Gnome, Neutral Good (CR 10)
Armor Class 13
Hit Points 73 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)6 (-2) 10 (+0)15 (+2)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +4

Possessions: Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (900 gp). Old masterpiece painting (1400 gp). 1 Minor magic item.


Social Check DCs


Windy In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright brown suits and hats. His brown fur is singed and shortened. His hazel eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 8 years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business

Flaws: Ugly, Selfish, Greedy. Bonds: Religious, Rich, Job. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Windy In the Wind, Male Tabaxi Expert 7
Medium (5'6") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)10 (+0) 15 (+2)12 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Fire opal pendant on a fine gold chain (2400 gp).


Social Check DCs


Peter Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a violet suit, black shirt, and grey tie. He carries a battered shortspear and tarnished lance as well. His hair is short and blonde. His eyes are violet and beady.

Personality: He is business-like. He takes instructions and follows them to the letter. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a brothel owner, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Professionalism, Logical. Flaws: Ugly. Bonds: Mentor. Occupation: Bowyer

Voice: Old thin voice

Attributes [hide]

Peter Horner, Male Half-Elf Adept 15
Medium (5'3") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 37 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)18 (+4) 8 (-1)17 (+3)
Skills Stealth +7, Survival +4
Senses Passive Perception 9
Languages Common, Elven, Gnome, Gnoll, Auran, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 300 pp. A necklace of small pink pearls (2000 gp). Sapphire pendant on gold chain (2100 gp). 1 Medium magic item.


Social Check DCs


Pandjed Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is typically in his Barkeep uniform, and carries clubs. He has scarlet crest. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Barkeep business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Pandjed Mohradyllion, Male Dragonborn Paladin 2
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)8 (-1) 9 (-1)12 (+1)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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