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NPC Generator

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Advanced [show]


Geva Dulmage, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears dark leathers with embroidery. She sports a flattop hair cut. Her ears are large.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. A true patriot, Geva would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in a small mountains village. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Balancing her hectic life and new Doctor responsibilities is difficult; and she wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Ugly. Bonds: Military, Nature. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

Geva Dulmage, Female Half-Elf Bard 12
Medium (5'1") Half-Elf, Neutral Good (CR 12)
Armor Class 12
Hit Points 75 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 9 (-1)15 (+2)
Skills Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 2000 gp. Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Black velvet mask with numerous citrines (100 gp).


Social Check DCs


Phelaia Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. She has wavy white hair. This silver eyed northerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is obsessed with finding treasure.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has had some formal poetry training, and achieved minor success. She has dedicated herself to building a better world.

Motivation: She desires power and/or immortality; and money/treasure

Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Adventurer, Rich. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Phelaia Calm, Female Tiefling Aristocrat 14
Medium (4'8") Tiefling, Chaotic Good (CR 14)
Armor Class 10
Hit Points 106 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)11 (+0) 11 (+0)17 (+3)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3

Possessions: 1000 gp. Blue quartz (11 gp). Jade (60 gp). Banded agate (11 gp). Bloodstone (60 gp). Rock crystal (60 gp). Bloodstone (60 gp). Onyx (60 gp). Azurite (11 gp). Moss agate (11 gp). Peridot (60 gp). Aquamarine (1200 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harriet Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She tends to wear a red poncho over her likewise colored trousers and shirt. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is thinning but still full. Her thin eyebrows rest above her beady violet eyes.

Personality: She will rave to anyone who will listen. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Harriet lived on a farm with her mother, near the main road leading to a nearby town. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Harriet took refuge in the ruined castle and found the beat up sword and armor she uses now. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage.

Flaws: Ugly, Insane. Bonds: Slave, Family, Nature. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Harriet Smoothhands, Female Halfling Aristocrat 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)8 (-1) 13 (+1)7 (-2)
Skills Deception +0, Investigation +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Mishann Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a long, black, dusty cloak. She has white crest. She has red eyes and a black hat with a blue feather.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Someone believes her a fraud; and revenge

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Slave, Poor, Enemies. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Mishann Fharngnarthnost, Female Dragonborn Warrior 2
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran, Abyssal, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 190 gp. 5 Acid flasks.


Social Check DCs


Synthrin Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tight fitting clothing which further accentuates her frame. She has wavy rusty crest. She has red eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Synthrin was born with her mother's beautiful face. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Since then, she has sought to make the best of life.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Entrepeneur, Optimist. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Synthrin Clethtinthiallor, Female Dragonborn Sorcerer 9
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 37 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1900 gp.


Social Check DCs


Pennie Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'11". She wears a white tunic with brown highlights, and long black pants that bunch up around her shoes, and her gloved hand is found clutching a ceremonial dagger. Her head has been shaved. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with a lost civilization.

History: A powerful brothel owner made her what she is. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Passionate. Flaws: Ugly, Insomniac. Bonds: Adventurer, Mentor, Immigrant. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Pennie Cherrycheeks, Female Halfling Expert 14
Small (2'11") Halfling, Lawful Good (CR 14)
Armor Class 14
Hit Points 54 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)16 (+3) 13 (+1)16 (+3) 7 (-2)12 (+1)
Skills Intimidation +6, Stealth +8
Senses Passive Perception 8
Languages Common, Halfling, Gnome, Giant, Ignan
Attacks Melee +1 / 4d6-4, Ranged +8 / 4d6+3, Grapple +3

Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Fire opal pendant on a fine gold chain (1000 gp). Cloth of gold vestments (60 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Large well-done wool tapestry (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). 1 Medium magic item.


Social Check DCs


Conrad Acton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in a clean grey cloak covering his clean studded leather. His black hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Athletic, Justice. Flaws: Impulsive. Bonds: Religious, Enemies. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Conrad Acton, Male Human Warlock 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)17 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 150 gp.


Social Check DCs


Seven On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a pastel cloak and cross-gartered white stockings. His fur is gray and curly. His fierce blue eyes like to dwell on things.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born blind and as such lacked many opportunities for work. When Seven reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Insane, Disease. Bonds: Poor, Religious, Military. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Seven On the Mountaintop, Male Tabaxi Monk 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 8 (-1)10 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Healer’s kit.


Social Check DCs


Adelaide Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses well, typically a more casual-formal manner. She has done her best to style her white hair to look like a famous performer. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south her family was never financially stable. Through the years after Adelaide was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Adelaide's father didn't care for her much, and the feeling was mutual. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and she's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Adelaide Madden, Female Half-Elf Rogue 3
Medium (4'11") Half-Elf, Lawful Good (CR 3)
Armor Class 7
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Medicine +4, Stealth -1
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: 300 gp. Eye agate (15 gp). Chalcedony (20 gp).


Social Check DCs

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