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NPC Generator

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Advanced [show]


Shifting Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She has the majority of her body covered in plate. Her fur is cut close to her head. She is very pretty but has cold, dead eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: A powerful slaver made her what she is. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Logical. Bonds: Attractive, Criminal record, Mentor. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Shifting Moon, Female Tabaxi Wizard 1
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp.


Social Check DCs


Hadarai Nailo, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Brewer uniform. He has black hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He exudes charisma. He is a tour de force of persuasion. He receives visions of the future at random moments

History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He became a Brewer soon after.

Motivation: His religion dominates his actions; and expand his business

Ideals: Gifted. Bonds: Job, Attractive, Nature, Religious. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Hadarai Nailo, Male Elf Sorcerer 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points -5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 2 (-4)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Mûzglob Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black small hat and black clothes. He carries with him a set of clubs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His white hair is long and unkept. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly, Addict, Antagonistic. Bonds: Military. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Mûzglob Yardley, Male Half-Orc Warlock 7
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)10 (+0) 14 (+2)7 (-2)
Skills Medicine +5, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 80 pp.


Social Check DCs


Cask Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red fur. She tends to wear a brown poncho over her likewise colored trousers and shirt. She has a hunchback. She keeps her red fur in a pixie cut. She has amber eyes and a brown hat with a tan feather.

Personality: Cask is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Cask was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She found a children's book about a Tabaxi Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has passion for adventuring and risk.

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Poor, Family. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Cask Shoe, Female Tabaxi Bard 10
Medium (4'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 54 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)16 (+3) 15 (+2)16 (+3)
Skills Persuasion +7, Religion +7
Senses Passive Perception 12
Languages Common, Terran, Celestial, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunnloda Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries a battered axe and tarnished club as well. Her brown hair is lengthy and is close to two feet long. She wears a mask on her face.

Personality: She is a Assassin first and foremost. She believes firmly that knowledge should be universal. She is obsessed with finding treasure.

History: From birth she was tutored by a cruel and relentless mentor. She was taken from her home at a very young age. In the meantime she has taken over work as a Assassin and occasionally as a mercenary.

Motivation: She has passion for adventuring and risk; and balancing her hectic life and new assassin responsibilities is difficult

Ideals: Fighting. Bonds: Job, Adventurer, Mentor, Slave. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Gunnloda Daerdahk, Female Dwarf Adept 5
Medium (3'11") Dwarf, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)13 (+1) 18 (+4)10 (+0)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 200 gp.


Social Check DCs


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'9". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a warhammer. His yellow fur is braided into rings. His face is scarred and worn.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Emotional, Disease. Bonds: In love, Rich. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Lone In the Wind, Male Tabaxi Wizard 3
Medium (6'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)8 (-1) 7 (-2)14 (+2)
Skills Insight +0
Senses Passive Perception 8
Languages
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Greethen Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large black mantle and cape that has been intricately interwoven into his pastel robe. His crest is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Sold as a small child to a brothel owner, Greethen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his absent mother.

Ideals: Philantrophist. Bonds: Family, Mentor, Adventurer. Occupation: Courier

Voice: Shortens vowels

Attributes [hide]

Greethen Gygazzylyshrift, Male Dragonborn Aristocrat 5
Medium (6'3") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 6 (-2)17 (+3)
Skills Performance +6, Survival +1
Senses Passive Perception 8
Languages Common, Sylvan, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 6000 sp. Fire opal (600 gp). Malachite (8 gp). Black pearl (600 gp).


Social Check DCs


John Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He feeds upon the attention of others.

History: He was born in the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Bonds: Family, Attractive, Immigrant, Job. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

John Mystralath, Male Half-Elf Monk 14
Medium (4'10") Half-Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 108 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Intimidation +7, Stealth +7
Senses Passive Perception 12
Languages Common, Elven, Druidic, Orc, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 800 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tan leather gloves, a tan jacket, and tight pants. He wears a Stetson hat to cover his moderate length auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the east, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Flaws: Insomniac, Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Anverth Murnig, Male Gnome Cleric 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 6 (-2)13 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 8
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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