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NPC Generator

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Advanced [show]


Nemeia Knack, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears a fine chain shirt which she covers with green colored cloaks and clothing. She keeps her long white hair kept up in a rat tail. She wears large thick round spectacles.

Personality: Stoic and calm, she prefers to meditate than take action. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Nemeia took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Disciplined, Gifted. Flaws: Secretive. Bonds: Poor, Military. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Nemeia Knack, Female Tiefling Wizard 3
Medium (6'4") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)13 (+1) 11 (+0)16 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Sapphire pendant on gold chain (600 gp).


Social Check DCs


Dell Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an entirely red suit with grey socks and a vest with buckled shoes. Her hair is greying and her face has many wrinkles. She has several tiny amethyst earrings on each ear.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She believes the world needs to unite to get rid of orcs once and for all.

History: Born to a pair of adventurers, Dell grew up listening to her father's many stories. She struck it rich when she found rare goods in large quantities. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Flaws: Ugly, Emotional. Bonds: Rich, Enemies, Adventurer. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dell Greenleaf, Female Halfling Commoner 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)18 (+4) 10 (+0)14 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Aquan, Druidic, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Heather Clayden, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. Sporting a black mohawk this woman's hair draws a lot of attention. She is very pretty but has cold, dead eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a minor phobia of water and hates getting wet.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Antagonistic, Fearful, Disease. Bonds: Rich, Attractive. Occupation: Shipwright

Voice: Speaks through clenched teeth

Attributes [hide]

Heather Clayden, Female Human Monk 7
Medium (6'1") Human, Lawful Evil (CR 7)
Armor Class 9
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)12 (+1) 9 (-1)16 (+3)
Skills Investigation +4, Medicine +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 1200 gp. Sapphire pendant on gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerbo Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a blue armored body suit, with a simple white line shooting up and back down. He is muscular with a powerful set of arms. He wears his golden hair down. His gray eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gerbo was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Gerbo never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Athletic. Bonds: In love, Poor, Adventurer. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Gerbo Horcusporcus, Male Gnome Adept 3
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 18 (+4)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. Large well-done wool tapestry (600 gp). Finely wrought small gold bracelet (90 gp). Gold dragon comb with red garnet eye (700 gp).


Social Check DCs


Beloril Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Beloril Daerdahk, Male Dwarf Paladin 8
Medium (4'3") Dwarf, True Neutral (CR 8)
Armor Class 11
Hit Points 76 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Delight, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a large green jacket. Beneath his clothing is a huge mess of scar tissue. He keeps his blue hair in a pixie cut. His half smiles and gold eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. He feeds upon the attention of others.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Flaws: Mundane. Bonds: Slave, Attractive, Mentor. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Raam Delight, Male Tiefling Ranger 1
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 5000 cp.


Social Check DCs


Whurdred Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she prefers to wear grey clothing when she does not wear armor. Her brown hair is unkempt and raggedy. Her fierce gray eyes like to dwell on things.

Personality: Her tongue was cut out and she uses sign language. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to loving parents in a slum to the west. Whurdred was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.

Motivation: Her religion dominates her actions.

Ideals: Philantrophist. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Religious. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Whurdred Helcral, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 13 (+1)4 (-3)
Skills Persuasion -1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 340 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).


Social Check DCs


Yebe Daergel, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is slicked back into a classic pompadour. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people she will do her best to conceal her emotions and appear jolly.

History: She served in the navy to pay for her family's outstanding loans. Like her father and her brother before her, after school she went straight into learning to become a Map Maker. She has achieved small success as a Map Maker.

Motivation: She is unsatisfied with her job.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Military, Job. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Yebe Daergel, Female Gnome Rogue 13
Small (3'0") Gnome, Neutral Evil (CR 13)
Armor Class 11
Hit Points 72 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)5 (-3) 12 (+1)15 (+2)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Gnome
Attacks Melee +2 / 4d4-2, Ranged +4 / 4d4+0, Grapple +0

Possessions: 900 pp. Tiger eye turquoise (8 gp). Amethyst (160 gp). Carnelian (70 gp). Blue quartz (8 gp). Peridot (70 gp). Coral (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black fur is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Two Llamas Wind, Male Tabaxi Warlock 11
Medium (5'10") Tabaxi, Chaotic Good (CR 11)
Armor Class 14
Hit Points 80 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)12 (+1) 9 (-1)17 (+3)
Skills Deception +7, Performance +7
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 1800 gp. Azurite (10 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). Lapis lazuli (10 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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