Nagrette Harrington, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears a white vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her white boots flare out at the collars, marred by sweets. She sports a flattop hair cut. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a Sculptor first and foremost. She believes firmly that knowledge should be universal. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Sculptor and found it very stressful. She has dedicated herself to building a better kind of golem.
Motivation: She'd like to take her coworkers down a peg; and to be a seamstress again
Flaws: Ugly, Addict, Disease. Bonds: Job, Adventurer. Occupation: Sculptor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 16)
Armor Class 13
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 11000 gp. Azurite (5 gp). Violet garnet (400 gp). Obsidian (5 gp). Banded agate (5 gp). Aquamarine (400 gp). Red-brown spinel (50 gp). Black opal (1300 gp). Rose (80 gp). Banded agate (5 gp). Star rose quartz (80 gp). Black pearl (400 gp). Red garnet (50 gp). Sardonyx (80 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Rhodochrosite (5 gp). Obsidian (5 gp). Tourmaline (50 gp). Black pearl (400 gp). White opal (1300 gp). Smoky quartz (80 gp). Iolite (80 gp). Hematite (5 gp).
Gynk Darby, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a white armored body suit, with a simple blue line shooting up and back down. Her silver hair is cut jaggedly and amateurishly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Gynk was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and doesn't want to be a herbalist and was forced into it by her family
Ideals: Athletic. Bonds: Attractive, Religious, Family. Occupation: Herbalist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 6 (-2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Beast Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he dresses like a well dressed Armorer does. He keeps his black fur in a pixie cut. His face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Beast isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. Further he is a bit of a stoner and is frequently out of it.
History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Armorer.
Motivation: To be a Cook again; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Addict. Bonds: Job, Military. Occupation: Armorer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 41 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 7 (-2) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 18000 sp. Alexandrite (1500 gp). Bloodstone (60 gp).
Tarhun Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He wears a green cloak and cross-gartered tan stockings, and his gloved hand is found clutching a hand crossbow. He keeps his blue crest in a flapper bob. He has a tattooed face.
Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He also hits on women, regardless of circumstances.
History: Tarhun was born the youngest of three triplets. He worked as a nervous Navigator and found it very stressful. In the meantime he has taken over work as a Navigator and occasionally as a mercenary.
Motivation: He has comitted a past crime that haunts him to this day; and balancing his hectic life and new navigator responsibilities is difficult
Bonds: Job, Has a crush, Family, Adventurer, Criminal record. Occupation: Navigator
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp.
Direcris Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears many layers of old clothing at all times. He wears a Stetson hat to hide his balding. His eyes are gold and catlike.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a pair of adventurers, Direcris grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer, Criminal record. Occupation: Barber
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 8
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Infernal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp.
Geva Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a large violet mantle and cape that has been intricately interwoven into her red robe. She is portly but not overly obese. She has white hair. Her eyes are a pleasant brown.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bather. Since then, she has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is unsatisfied with her job
Ideals: Optimist, Justice, Fighting. Bonds: Immigrant, Job. Occupation: Bather
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 62 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 1500 gp. Red garnet (140 gp). Aquamarine (1400 gp). Zircon (70 gp). Rose (70 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahvain Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He prefers to wear blue pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. His white hair is slicked back into a classic pompadour. His eyes are likewise blue.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He invites people to come help in his community garden.
History: He was born to a criminal king-pin and mafia family He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Ahvain began to lead the lost caravan. He used his abilities to travel the world and help people.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Philantrophist, Entrepeneur. Bonds: Slave, Criminal record, Enemies. Occupation: Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Ida Hart, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, she is an attractive figure. She usually wears her violet robe and has her shortbow always slung over her shoulder. She has moderate length golden hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sailor arts, while her mother instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: She uses money and sex appeal to get what she needs; and she's looking for her big break
Ideals: Optimist. Bonds: Attractive, Adventurer, Rich, Slave. Occupation: Sailor
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 8
Hit Points 79 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +3 / 3d10-1, Ranged +2 / 3d10-2, Grapple -1
Possessions: 100 pp. Black pearl (800 gp). Brown-green garnet (80 gp). Zircon (40 gp). Onyx (40 gp).
Morana Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a faded coat and loose pants complete with deerstalker hat. She is an epitome of beauty. She wears a deerstalker hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to a criminal king-pin and mafia family Morana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Morana never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Disciplined. Bonds: Attractive, Adventurer, Criminal record, In love. Occupation: Navigator
Voice: Slow speaker
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 75 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
Possessions: 1800 gp. White pearl (100 gp). Freshwater pearl (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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