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NPC Generator

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Advanced [show]


Fragrant Running, Male Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has no fur. His copper eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Fragrant Running, Male Tabaxi Barbarian 10
Medium (5'10") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 28 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 4 (-3)10 (+0) 15 (+2)12 (+1)
Skills Insight +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ogg Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. His brown hair is heavily combed to the right. He has several tiny aquamarine earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As long as the job gets done he does not care how it got done.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Antagonistic, Insane. Bonds: Rich. Occupation: Unemployed

Voice: High pitched, excited

Attributes [hide]

Ogg Yeardley, Male Half-Orc Adept 5
Medium (5'5") Half-Orc, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)13 (+1) 9 (-1)14 (+2)
Skills Athletics +6, Intimidation +5
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Tiger eye turquoise (4 gp). Deep blue spinel (200 gp). Black pearl (200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Flame Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of lances on her belt, each one with a emerald on the hilt. Her fur is yellow and very short. Her yellow eyes dart from person to person.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Flame was raised in a hard working conservative environment. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new locksmith responsibilities is difficult

Ideals: Fighting, Optimist. Bonds: Job, In love. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Flame Of Ale, Female Tabaxi Fighter 10
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 40 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 6 (-2)7 (-2) 12 (+1)10 (+0)
Skills Investigation +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 160 pp.


Social Check DCs


Hugolina Winthrop, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her auburn hair is greasy and uncared for. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily eccentric. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born into a rich family. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has money and likes to spend it; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hugolina Winthrop, Female Human Sorcerer 9
Medium (5'4") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points -6 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 5 (-3)16 (+3) 17 (+3)12 (+1)
Skills Athletics +3, Religion +6
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Celestial
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666400

Possessions: 120 pp. Chalcedony (50 gp). Silver pearl (60 gp). Hematite (10 gp). Black star sapphire (500 gp). Blue quartz (10 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her ceremonial dagger. She wears a Stetson hat to cover her moderate length golden hair. Her hazel eyes peer out from beneath her Stetson yellow hat.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She misses her home and complains about the freezing weather, even in summer.

History: Born to a Guard, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the south, certain she would find work there.

Motivation: Retire the richest woman in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Poor. Occupation: Bellfounder

Voice: Strong lisp

Attributes [hide]

Joan Hanali, Female Half-Elf Fighter 2
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 8000 cp. Obsidian (7 gp). Coral (80 gp). Star rose quartz (40 gp).


Social Check DCs


Unvera Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her black hair has been sun bleached extensively. This hazel eyed southerner is not easily forgotten.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Body Guard arts, while her mother instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. She has built up a small fortune and can afford her own way.

Motivation: Someone believes her a fraud; and revenge

Ideals: Opinionated. Flaws: Antagonistic, Ugly. Bonds: Rich, Enemies. Occupation: Body Guard

Voice: Hard of hearing, loud

Attributes [hide]

Unvera Ironhide, Female Gnome Expert 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)8 (-1) 13 (+1)7 (-2)
Skills Athletics +0, Deception +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Zaffrab Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a long blonde beard, and similarly colored long hair. His face is scarred and worn.

Personality: Eccentric and domineering, Zaffrab will drive conversation. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Zaffrab was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Zaffrab Humplebumple, Male Gnome Monk 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)17 (+3) 8 (-1)10 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Terran, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. Golden pearl (70 gp). 1 Minor magic item.


Social Check DCs


Gunnloda Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is typically in her Hunter uniform. Her hair is cut close to her head. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will rave to anyone who will listen. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. Like her father and her brother before her, after school she went straight into learning to become a Hunter. She has achieved small success as a Hunter.

Motivation: A deep hatred of giants; and money/treasure

Flaws: Addict, Insane. Bonds: Job, Rich, Enemies. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Gunnloda Dankil, Female Dwarf Ranger 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 4 (-3)8 (-1)
Skills Animal Handling -1, Investigation +2
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 270 gp. 1 Half-Plate.


Social Check DCs


Raymond Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. He sports a long golden beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. A true patriot, Raymond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Raymond lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raymond grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raymond. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and balancing his hectic life and new scribe responsibilities is difficult

Flaws: Insane. Bonds: Criminal record, Military, Family, Job. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Raymond Milton, Male Human Bard 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)8 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Chalcedony (70 gp). 1 Silver holy symbol.


Social Check DCs

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