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NPC Generator

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Advanced [show]


Fargas Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. He is bald on top and has large blonde tufts of hair around his ears. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal singing training, and achieved minor success. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Opinionated, Artistic. Flaws: Ugly, Mundane. Bonds: Rich, Nature. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Fargas Wildheart, Male Halfling Bard 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 7000 sp. Large well-done wool tapestry (200 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). 1 Minor magic item.


Social Check DCs


Portia TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a red suit, brown shirt, and blue tie. She has a moderate pudge and is not very fit. Her hair is blonde and very short. Her ears are large.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Gifted. Flaws: Ugly, Shy, Secretive. Bonds: Family. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Portia TellPenny, Female Halfling Rogue 3
Small (2'8") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)5 (-3) 15 (+2)16 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp. Large well-done wool tapestry (300 gp). Old masterpiece painting (400 gp). Solid gold idol (200 gp).


Social Check DCs


Adran Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his blue robe and has his whip always slung over his shoulder. His tied-back hair is black. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Bonds: Attractive, Immigrant, Mentor. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Adran Dalanthan, Male Elf Rogue 11
Medium (4'9") Elf, Chaotic Good (CR 11)
Armor Class 14
Hit Points 11 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 6 (-2)16 (+3) 12 (+1)12 (+1)
Skills Insight +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven, Ignan
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His hair is long and white with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. By chance he met his brother recently and the two have been together since.

Motivation: To get a good night's sleep; and his religion dominates his actions

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Orsik Aranore, Male Dwarf Ranger 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 66 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 19 (+4)8 (-1)
Skills Nature +5, Religion +5
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rohesia Milton, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair is greasy and uncared for. She wears crescent spectacles with a black brim.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Energy wise she seems alert and responsive.

History: She got into the Roofer business at a young age. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She struck the Roofer job and began her own company from there.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Rohesia Milton, Female Human Commoner 11
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 30 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)11 (+0) 8 (-1)10 (+0)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Clerebold Davenport, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a shortbow. His auburn hair is cut short with large spiked bangs in the front. His hazel eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Clerebold was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He struck the Miner job and began his own company from there.

Motivation: Expand his business; and balancing his hectic life and new miner responsibilities is difficult

Flaws: Antagonistic. Bonds: Attractive, Enemies, Job, In love. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Clerebold Davenport, Male Human Commoner 11
Medium (5'8") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 52 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 18 (+4)14 (+2)
Skills Investigation +7, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Draconic, Druidic, Aquan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1700 gp. Red spinel (40 gp). Jasper (40 gp). Coral (40 gp). Golden yellow topaz (1100 gp). Fiery yellow corundum (700 gp). Alexandrite (1100 gp). Black opal (700 gp). Zircon (40 gp). Fire opal (700 gp). Azurite (7 gp). 1 Minor magic item.


Social Check DCs


Bilbron Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and sports blue clothing, slightly heavier than average wear. His white hair is heavily combed to the left. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When Bilbron reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions.

Ideals: Athletic, Persistence. Flaws: Addict. Bonds: Religious, Military. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Bilbron Gimlen, Male Gnome Commoner 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Heward Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his brown hair in a pixie cut. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Entrepeneur, Persistence. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Heward Hadleigh, Male Human Sorcerer 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 16 (+3)8 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 13
Languages Common, Abyssal, Druidic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 gp. 1 Climber’s kit.


Social Check DCs


Guy Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and sports brown clothing, slightly heavier than average wear. He keeps his blonde hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gifted student he started as a Bricklayer, but he got bored and became a Map Maker. By chance he met his brother recently and the two have been together since.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Joker. Flaws: Ugly. Bonds: Family, Religious, Job. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Guy Blackwood, Male Human Sorcerer 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points -2 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 5 (-3)9 (-1) 16 (+3)12 (+1)
Skills Insight +6, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. Banded agate (16 gp). Blue sapphire (800 gp).


Social Check DCs

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