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NPC Generator

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Advanced [show]


Traki Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He is portly but not overly obese. He has no hair. He has several tiny ruby earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Flattery will make him almost putty in your hands.

History: He was born in the north. He has chosen to use the inheritance that was left to him frivolously. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Rich, Immigrant. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Traki Fasharash, Male Elf Sorcerer 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills Athletics +1, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. Rose (70 gp). Deep blue spinel (500 gp). Azurite (13 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rael Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue deerstalker hat and blue clothes. His golden hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Rael lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rael took refuge in the large cave and found the beat up greatsword and armor he uses now. He has drifted from career to career and currently works as a Navigator.

Motivation: He is unsatisfied with his job; and he has a crush on the local guard

Flaws: Antagonistic. Bonds: Job, Family, Nature, Has a crush. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rael Teinithra, Male Elf Fighter 5
Medium (4'11") Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. Solid gold idol (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold music box (1000 gp). Old masterpiece painting (1200 gp). 1 Minor magic item.


Social Check DCs


Aust Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his brown hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his father's forge. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: To be a Carter again.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Aust Firahel, Male Elf Rogue 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)14 (+2) 9 (-1)16 (+3)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Sindri Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He is used to getting what he wants. In part because he is a meticulous planner.

History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sindri fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Professionalism, Fighting. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Sindri Fapplestamp, Male Gnome Bard 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 19 (+4)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. Carnelian (40 gp). White pearl (140 gp). 1 Minor magic item.


Social Check DCs


Warryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. He is bald on top and has large black tufts of hair around his ears. His violet eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Warryn Wildwander, Male Gnome Aristocrat 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)11 (+0) 10 (+0)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Sun In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears bulky pastel painted plate armor. She keeps her cinnamon fur in a pixie cut. She has green eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She enjoys reading and quiet.

History: Born in the north to a Locksmith, Sun learned a great deal about her mother's area of expertise. She was taken from her home at a very young age. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and sabotage a competitor

Ideals: Logical. Flaws: Depressed. Bonds: Job, Slave, Enemies. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Sun In the Storm, Female Tabaxi Barbarian 6
Medium (5'4") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 23 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 800 gp.


Social Check DCs


Ildrex Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He keeps his rusty crest in a flapper bob. He has several tiny ruby earrings on each ear.

Personality: He dislikes all the random violence that takes place in the north. He enjoys reading and quiet.

History: He was born in the north. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Pacifist, Logical. Bonds: Attractive, Immigrant, Rich. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Ildrex Nemmonis, Male Dragonborn Paladin 9
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 13 (+1)20 (+5)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Azzakh Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is wearing a long, black, dusty cloak. His crest is short and rusty. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Tabaxi culture. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the east. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Tabaxi people; and he has a crush on the local knight

Ideals: Professionalism. Flaws: Racist. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Azzakh Hashphronyxadyn, Male Dragonborn Commoner 6
Medium (6'6") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His moppish blonde hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Disciplined, Entrepeneur, Philantrophist. Bonds: Poor, Criminal record. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Zaffrab Bafflestone, Male Gnome Barbarian 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs

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