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NPC Generator

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Advanced [show]


Darrow Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large red mantle and cape that has been intricately interwoven into his brown robe. He wears his silver hair down. His thin eyebrows rest above his beady blue eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Darrow lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Darrow took refuge in the large cave and found the beat up lance and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Justice. Flaws: Ugly, Secretive. Bonds: Family, Nature. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Darrow Bigheart, Male Halfling Fighter 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 25 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)9 (-1) 10 (+0)12 (+1)
Skills Arcana +2, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp. Moss agate (6 gp). Black opal (1100 gp).


Social Check DCs


Dell Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'8" and wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her longbow. Her left leg appears badly burned and disfigured. Her long blonde hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are violet.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Dell and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Joker, Fighting. Flaws: Antagonistic. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Dell Underbough, Female Halfling Ranger 9
Small (2'8") Halfling, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 48 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Athletics +5, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1800 gp. Jasper (70 gp). Golden pearl (40 gp).


Social Check DCs


Simon Fidget, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His gray unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of drow once and for all.

History: Simon was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Butcher, and he later adopted a second daughter.

Motivation: A deep hatred of drow; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Disease. Bonds: Attractive, Enemies, Family, Rich. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Simon Fidget, Male Human Wizard 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 9 (-1)9 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp.


Social Check DCs


Thamuz Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of the four houses of cards around his neck, and a bow on his belt. His long chestnut hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are red.

Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and half-orc compassion

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Religious, Mentor. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thamuz Enigma, Male Tiefling Cleric 11
Medium (6'10") Tiefling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 51 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Deception +5, Investigation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eiravel Nailo, Male Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He is bristling with hidden weapons, mostly longswords and morningstars. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Eiravel will drive conversation. Eiravel enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of western immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Eiravel took refuge in the ruined castle and found the beat up longsword and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Extrovert. Flaws: Hedonist. Bonds: Criminal record, Immigrant, Nature. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Eiravel Nailo, Male Elf Sorcerer 6
Medium (5'4") Elf, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 38 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Celestial
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Roger Compton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Fisher. His blonde hair is cut short with large spiked bangs in the front. His violet eyes peer out from beneath his top brown hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by drow. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He has money and likes to spend it.

Ideals: Opinionated. Bonds: Rich, Nature, Enemies. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

Roger Compton, Male Human Aristocrat 8
Medium (5'9") Human, Lawful Evil (CR 8)
Armor Class 10
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)15 (+2) 16 (+3)15 (+2)
Skills Animal Handling +6, Arcana +5
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 700 gp.


Social Check DCs


Harann Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman prefers to wear flannel. Her clothes are grease stained in places. Her black crest is unkempt and raggedy. Her red eyes have a joyful gleam in them most of the time.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and balancing her hectic life and new merchant responsibilities is difficult

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Immigrant. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Harann Esstyrlynn, Female Dragonborn Cleric 3
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 6 (-2)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Sweet Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket. He has a moderate pudge and is not very fit. His black fur is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is irascible and easily irritated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a criminal king-pin and mafia family His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and doesn't want to be a guard and was forced into it by his family

Flaws: Antagonistic. Bonds: Job, Criminal record, Family. Occupation: Guard

Voice: Sore throat, cough

Attributes [hide]

Sweet Shore, Male Tabaxi Warrior 10
Medium (5'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 37 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Aquan, Dwarven, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Ermina Bradford, Female Human [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her chestnut hair has been sun bleached extensively. This amber eyed easterner is not easily forgotten.

Personality: She is very quiet and rarely speaks above a whisper. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother was a soldier and died while she was still young. Ermina was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Shy, Ugly. Bonds: Military. Occupation: Interpreter

Voice: Slurs words

Attributes [hide]

Ermina Bradford, Female Human Ranger 9
Medium (4'8") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)8 (-1) 14 (+2)14 (+2)
Skills Deception +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. Lapis lazuli (6 gp).


Social Check DCs

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