Sorath Horror, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears a faded coat and loose pants complete with small hat, she is not a threatening figure. She keeps her black hair in a flapper bob. Her eyes, though not visible through her cowl, are red.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She uses divination through singing.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her martial talents. She now spends her time doing works of charity.
Motivation: She is greedy; and money/treasure
Ideals: Gifted, Philantrophist. Bonds: Attractive, Immigrant, Rich. Occupation: Shepherd
Voice: Indian accent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 17 (+3) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Ignan, Halfling, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item.
Whurbin Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is dressed in earthy colors with a grey and black handkerchief worn on his left side. His auburn hair is smooth and relatively long. His amber eyes dart from person to person.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Whurbin hails from a village terrorized by brigands. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.
Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found
Ideals: Optimist. Bonds: Slave, Enemies, In love, Family. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 pp.
Panana Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a blue and yellow handkerchief worn on her right side. She is bristling with hidden weapons, mostly morningstars and spears. She wears a top hat to cover her moderate length red hair. She tend to wears goggles to shield her eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Performer arts, while her mother instructed her in etiquette, music and courtly manner. Like her father and her sister before her, after school she went straight into learning to become a Performer. Recently she has begun working with bootleggers and crooks.
Motivation: A need for knowledge about a nearby landmark; and seeks redemption
Ideals: Justice. Bonds: Criminal record, Attractive, Rich, Job, Adventurer. Occupation: Performer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 81 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Peridot (60 gp). Lapis lazuli (7 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item.
Shax Wish, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is cut close to her head. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She uses divination through singing.
History: Shax was born with her father's beautiful face. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive. Occupation: Fletcher
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 6)
Armor Class 8
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 7 (-2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +4
Possessions: 200 gp. Solid gold idol (800 gp). Black velvet mask with numerous citrines (160 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp).
Jade Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination, and carries glaives. She has dyed her greying orange fur a little too much giving a sharp orange color. Her eyes are amber and she is always smoking a pipe.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was raised in a white middle class family as the only child. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She'd like to take her coworkers down a peg; and she seems to be bored by most things
Ideals: Fighting, Joker. Flaws: Mundane, Antagonistic. Bonds: Job. Occupation: Shepherd
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 38 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 10000 cp. 1 Masterwork Common Melee.
Morkral Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears grey trousers with red and yellow striped suspenders. He wears various colorful collared shirts. His red hair has been sun bleached extensively. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The war was a terrible time for him, and Morkral does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Cartwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 230 gp. 2 Alchemist’s fire.
Rangrim Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'3" and wears a grey costume with the symbols of the four houses of cards on his torso. His left hand appears badly burned and disfigured. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are hazel.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.
History: Rangrim was born in the south. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered poetry. He used his abilities to travel the world and help people.
Motivation: To find somewhere to settle down.
Ideals: Philantrophist, Persistence, Artistic. Flaws: Mundane. Occupation: Shipwright
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp.
Zepar Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. His white hair, when down, is lengthy. His eyes, though not visible through his cowl, are black.
Personality: His tongue was cut out and he uses sign language. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born at the edge of vast island. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Mortician like his father before him.
Motivation: Sabotage a competitor; and he has decided he is irredeemable
Ideals: Athletic. Flaws: Disease. Bonds: Job, Nature, Criminal record. Occupation: Mortician
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 19000 sp. Star ruby (800 gp). Blue sapphire (800 gp). Carnelian (70 gp). Eye agate (8 gp). 1 Minor magic item.
Veloptima Reese, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She typically wears tan cloth garments or leather armor. Her auburn hair, when down, is lengthy. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Veloptima is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born to a Spice Merchant, her father struggled to pay the bills. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance she met her brother recently and the two have been together since.
Motivation: She's attracted to the PC; and find a way to reverse the transformation of her brother
Ideals: Impeccable. Bonds: Family, Poor, Mentor, Has a crush. Occupation: Tailor
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
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