Xappan Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in green turtlenecks beneath a white coat with green slacks. He has done his best to style his blue hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He receives visions of the future at random moments
History: He was born on a small isolated farm. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted necromantic powers by his dying sister.
Motivation: Wants to have a good time and be beloved; and he feels threatened by others
Ideals: Optimist, Gifted. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 900 gp. Iolite (40 gp). Iolite (40 gp).
Silvo Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a red coat. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He keeps his blonde hair in a flapper bob. His green eyes have a joyful gleam in them most of the time.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He has worked as a Dyer like his mother before him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Justice. Flaws: Terse. Bonds: Rich, Nature, Job. Occupation: Dyer
Voice: Slow speaker
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 20000 cp.
Falkrunn Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a brown vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a massive crush on the younger sibling of the Mayor who has hired her part-time. She is able to fit into much smaller and tighter spaces than normal.
History: She got into the Mayor business at a young age. Like her mother and her sister before her, after school she went straight into learning to become a Mayor. She now travels the world, in search of power and loot.
Motivation: Money/treasure; and she has passion for adventuring and risk
Ideals: Gifted. Bonds: Has a crush, Job, Adventurer, Rich. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp.
Zephan Verity, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. His hair is white and very short. His red eyes have a joyful gleam in them most of the time.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Tanner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 3 (-4) | 17 (+3) |
Senses Passive Perception 6
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: Just what you see.
Andram Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. His eyes are gold.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a small toy that he constantly fidgets with.
History: Born to a Shoemaker, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur, Athletic, Optimist. Flaws: Addict. Bonds: Poor. Occupation: Knight
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Banded mail.
Diggory Hayley, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His hair is golden and curly. He wears a mask on his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Diggory was born in the north. At a young age he loved to build and create. A freak accident while working with his Body Guard mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Persistence. Flaws: Ugly, Fearful, Disease. Occupation: Junk Dealer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 42 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1900 gp. Chrysoberyl (90 gp). Blue-white diamond (2000 gp). Rock crystal (40 gp). Tiger eye turquoise (16 gp). Tourmaline (90 gp). Alexandrite (1500 gp). Chalcedony (40 gp). 1 Minor magic item.
Hobart Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he is dressed in earthy colors with a red and green handkerchief worn on his left side, and is pretty ugly. He has moderate length red hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Hobart is depressed about a lot of things. He tends to be a nihilist. He is harsh and unforgiving.
History: Born to a Ruler, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Persistence. Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor, Adventurer. Occupation: Farmer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points -3 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 5 (-3) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. Bloodstone (30 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shivering Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she prefers to wear flannel. Her white fur has been sun bleached extensively. Her eyes are amber and beady.
Personality: Abrasive and pushy, she has a hard time making friends. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a brothel owner, Shivering was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and many orcs want her driven away
Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor. Occupation: Bowyer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 27 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 160 pp. Carved bone or ivory statuette (40 gp). Embroidered and bejeweled glove (3000 gp). Solid gold idol (200 gp). Brass mug with jade inlays (100 gp).
Percival Upton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses well, typically a more casual-formal manner. His tied-back hair is blonde. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich northern family. He made a point of taking high paying jobs and getting most of it up front. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's attracted to the PC; and meet up once more with his childhood friend
Ideals: Justice. Bonds: Attractive, Adventurer, Rich, Has a crush. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 65 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 600 gp. Black pearl (1400 gp). Onyx (40 gp). Malachite (9 gp). Peridot (40 gp). Amber (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
