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NPC Generator

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Advanced [show]


Radomir Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His golden hair has been sun bleached extensively. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His father raised him in a mountain cabin. A freak accident while working with his Unemployed mother left him crippled. He became a Brewer soon after.

Motivation: He is wracked by social anxiety; and to be a unemployed again

Ideals: Opinionated. Flaws: Disease, Fearful. Bonds: Job, Nature. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Radomir Underbough, Male Halfling Wizard 13
Small (2'11") Halfling, Lawful Good (CR 13)
Armor Class 14
Hit Points 24 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)20 (+5) 17 (+3)14 (+2)
Skills Arcana +9, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Terran, Goblin, Orc, Dwarven, Druidic
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174444432100

Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Solid gold idol (200 gp). Jeweled gold crown (8000 gp). Silver chalice with lapis lazuli gems (130 gp). Gold cup set with emeralds (8000 gp). Old masterpiece painting (1600 gp). A silver and pearl hairclip (30 gp). Old masterpiece painting (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Snafû Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears white leather gloves, a white jacket, and tight pants. His hair is auburn, silky, and of moderate length. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.

Ideals: Athletic, Persistence. Bonds: Attractive, Job, Poor. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Snafû Royston, Male Half-Orc Wizard 4
Medium (5'6") Half-Orc, Neutral Good (CR 4)
Armor Class 7
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 12 (+1)11 (+0) 15 (+2)8 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 16000 sp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Lone Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy yellow fur. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has a hunchback. His yellow fur is braided into rings. His eyes are amber and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Lone was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Job, Family. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Lone Of Winter, Male Tabaxi Cleric 3
Medium (6'6") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)17 (+3) 13 (+1)14 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Jade (120 gp).


Social Check DCs


Kiirith Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat. His blue crest is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Kiirith grew up listening to his father's many stories. He found a children's book about a Dragonborn Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Kiirith Turnuroth, Male Dragonborn Paladin 10
Medium (6'8") Dragonborn, Neutral Evil (CR 10)
Armor Class 11
Hit Points 83 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 16 (+3)16 (+3) 16 (+3)18 (+4)
Skills Athletics +8, Medicine +7
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1900 gp. Golden pearl (110 gp). Deep blue spinel (700 gp). Golden yellow topaz (700 gp). Deep blue spinel (700 gp). White pearl (110 gp). Red-brown spinel (110 gp). Alexandrite (700 gp). 1 Minor magic item.


Social Check DCs


Marastyr Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her clothes are grease stained in places. Her wide-brimmed hat is riddled with cuts and holes. She wears round tiny glasses practically rammed into her face.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. Marastyr is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born to a Mortician, her mother struggled to pay the bills. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise her children well; and doesn't want to be a priest and was forced into it by her family

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Priest

Voice: Uses lots of figures of speech

Attributes [hide]

Marastyr Eversharp, Female Dwarf Monk 7
Medium (4'3") Dwarf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 69 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 21 (+5)13 (+1) 18 (+4)13 (+1)
Skills Animal Handling +7, Athletics +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 900 gp. Tiger eye turquoise (12 gp). Rock crystal (80 gp). Violet garnet (900 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Engong Clare, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 6'1" and wears white painted combat armor at almost all times. Her left hand appears badly burned and disfigured. Her black hair is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.

Personality: A deeply religious woman she believes everything happens for a reason. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Engong hails from a village terrorized by brigands. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Days after completing her studies, news broke out that her hometown was attacked by brigands. Engong was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Her religion dominates her actions.

Bonds: Attractive, Religious, Enemies. Occupation: Crown-heir

Voice: Smooth and feminine

Attributes [hide]

Engong Clare, Female Half-Orc Expert 1
Medium (6'1") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Agnes Blackwood, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Soapmaker uniform. Her auburn hair is lengthy. She has violet eyes.

Personality: She is extraordinarily eccentric. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in the west. Like her mother and her sister before her, after school she went straight into learning to become a Soapmaker. She struck the Soapmaker job and began her own company from there.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Insane. Bonds: Job, Nature, Immigrant. Occupation: Soapmaker

Voice: High pitched, excited

Attributes [hide]

Agnes Blackwood, Female Human Sorcerer 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)10 (+0) 11 (+0)6 (-2)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Harvest Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His yellow fur has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. A true patriot, Harvest would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Optimist, Justice. Flaws: Depressed. Bonds: Attractive, Military, Mentor. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Harvest Blossom, Male Tabaxi Ranger 8
Medium (5'9") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 13 (+1)6 (-2)
Skills Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gadreel Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an entirely green suit with brown socks and a vest with buckled shoes. Her hair is cut close to her head. Her eyes are likewise white. Her teeth are yellowed and unaligned.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Gadreel was born in the east. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bowyer work with an outfit from a few towns over. Bowyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Bowyer for the past few years.

Motivation: Expand her business; and to be a sculptor again

Ideals: Persistence. Flaws: Ugly, Terse. Bonds: Family, Job. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Gadreel Ennui, Female Tiefling Warrior 16
Medium (5'6") Tiefling, Lawful Neutral (CR 16)
Armor Class 8
Hit Points 116 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)7 (-2) 12 (+1)13 (+1) 10 (+0)19 (+4)
Skills Performance +9, Religion +6
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +9 / 4d10+4, Ranged +3 / 4d10-2, Grapple +4

Possessions: 6000 gp.


Social Check DCs

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