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NPC Generator

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Advanced [show]


Sannl Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her blonde hair is long and unkept. Her eyes are hazel and beady.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in the north to a Courier, Sannl learned a great deal about her mother's area of expertise. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing her hectic life and new Courier responsibilities is difficult; and to be a animal trainer again

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Religious, Job. Occupation: Courier

Voice: Middle-eastern accent

Attributes [hide]

Sannl Silverstone, Female Dwarf Cleric 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)9 (-1) 12 (+1)5 (-3)
Skills History +1, Nature +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 90 gp.


Social Check DCs


Dworic Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has wavy black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is afraid of women and trembles around them

History: His father raised him in a mountain cabin. He worked as a nervous Healer and found it very stressful. He has worked as a Healer like his mother before him.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Poor, Job, Nature. Occupation: Healer

Voice: Raspy

Attributes [hide]

Dworic Daraln, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)18 (+4) 16 (+3)7 (-2)
Skills Persuasion +0, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Auran, Celestial, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 170 gp. Gold dragon comb with red garnet eye (600 gp). 1 Half-Plate.


Social Check DCs


Pikar Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a red wide-brimmed hat and red clothes. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Pikar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Banker, his mother struggled to pay the bills. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Pikar began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Pikar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Pikar Copperkettle, Male Halfling Aristocrat 4
Small (3'3") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 8 (-1)10 (+0)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Bilga Ramsay, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized white coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. She wears her hair in dreadlocks. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She takes great joy in being the best Banker in town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has worked as a Banker like her father before her.

Motivation: To be a Hunter again; and expand her business

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bilga Ramsay, Female Half-Orc Aristocrat 10
Medium (6'4") Half-Orc, True Neutral (CR 10)
Armor Class 12
Hit Points 43 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 8 (-1)12 (+1) 9 (-1)7 (-2)
Skills Insight +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 2100 gp. 1 Minor magic item.


Social Check DCs


Korinn Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a green small hat and green clothes. Her copper crest, when down, is lengthy. Her skin is flawless and her red eyes scan people very quickly.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She can't help but pocket interesting objects she comes across

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Korinn took refuge in the large cave and found the beat up warhammer and armor she uses now. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Sensitive. Bonds: Attractive, Criminal record, Religious, Nature. Occupation: Mason

Voice: pre-pubescent

Attributes [hide]

Korinn Skaarzborroosh, Female Dragonborn Druid 6
Medium (6'7") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Fire opal (800 gp).


Social Check DCs


Melissa Milton, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears baggy grey pantaloons and a pastel scarf. Her golden hair is greasy and uncared for. Her eyes are blue and she is always smoking a pipe.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is used to getting what she wants. In part because she is a meticulous planner.

History: She got into the Unemployed business at a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She inherited the family business which she has now maintained for 14 years.

Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Melissa Milton, Female Human Wizard 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 800 sp.


Social Check DCs


Raymond Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. He sports a long golden beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. A true patriot, Raymond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Raymond lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raymond grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raymond. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and balancing his hectic life and new scribe responsibilities is difficult

Flaws: Insane. Bonds: Criminal record, Military, Family, Job. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Raymond Milton, Male Human Bard 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)8 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Chalcedony (70 gp). 1 Silver holy symbol.


Social Check DCs


Thakrak Wordsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black tunic with brown highlights, and long red pants that bunch up around his shoes. He has done his best to style his white hair to look like a famous performer. His brown eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Bowyer. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He inherited the family business which he has now maintained for 13 years.

Motivation: Find a way to reverse the transformation of his sister; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Mundane. Bonds: Job, Family. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Thakrak Wordsworth, Male Half-Orc Expert 6
Medium (5'3") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)10 (+0) 17 (+3)11 (+0)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +6

Possessions: 900 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Bryseis Anger, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear green pants and tee shirts. She sports a flattop hair cut. She has a tattooed face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is lazy, self-centered, vain, and jealous.

History: Born in the west to a Fisher, Bryseis learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. Some 9 years later her spouse died after the birth of her son. Heartbroken, Bryseis never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Expand her business; and she is currently in port desperately looking for someone to get her out

Flaws: Selfish. Bonds: Job, In love, Slave. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Bryseis Anger, Female Tiefling Commoner 15
Medium (5'9") Tiefling, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 21 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills Performance +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3

Possessions: 4000 gp. Golden yellow topaz (1300 gp). Black pearl (1300 gp). Rich purple corundum (1100 gp). 1 Medium magic item.


Social Check DCs

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