Stannor Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He wears an entirely red suit with black socks and a vest with buckled shoes. He carries a battered ceremonial dagger and tarnished kukri as well. He has wavy brown hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Halfling conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Fighting. Flaws: Ugly, Mundane, Racist. Bonds: Military. Occupation: Glassblower
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 19 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 6 (-2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. White pearl (160 gp). Brown-green garnet (160 gp). Citrine (80 gp). Star rose quartz (80 gp).
Chaedi Aloro, Female Elf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a simple blue robe with grey stripes complete with hood. Her whole body is exceptionally muscular. Her hair is red and very short. Her amber eyes peer out from beneath her wide-brimmed blue hat.
Personality: She is extraordinarily eccentric. She is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Chaedi grew up listening to her mother's many stories. She was taken from her home at a very young age. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural half-elven artifacts is her passion
Flaws: Insane, Lazy. Bonds: Immigrant, Adventurer, Slave. Occupation: Sailor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Jade (110 gp). Carnelian (20 gp).
Great Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She has a large brown mantle and cape that has been intricately interwoven into her tan robe. Her red fur is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Through the years after Great was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Great's father didn't care for her much, and the feeling was mutual. After months of barely getting by, Great managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: Wants to work out more often; and she is compelled to act according to her religious beliefs
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Miner
Voice: German accent
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
Possessions: 140 gp.
Robert Bradly, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born to a Bowyer, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Criminal record, Poor. Occupation: Apothecary
Voice: Timid voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 78 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 1300 gp.
Ulfgar Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a red handlebar mustache and slicked back red hair. He has several tiny opal earrings on each ear.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Ulfgar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born several months after his mother was called into army service. A freak accident while working with his Detective mother left him crippled. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Passionate. Flaws: Hedonist, Disease. Bonds: Rich, Military. Occupation: Soapmaker
Voice: Slow speaker
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Morkral Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears brown trousers with tan and blue striped suspenders. He wears various colorful collared shirts. He keeps his brown hair in a flapper bob. His fierce violet eyes like to dwell on things.
Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Morkral was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He now travels the world, in search of power and loot.
Motivation: Wishes to resurrect an old love; and further expansion of business
Flaws: Insane. Bonds: Job, Immigrant, Adventurer, In love. Occupation: Sailor
Voice: Timid voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 9)
Armor Class 13
Hit Points 56 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 1600 gp. Violet garnet (1300 gp). Azurite (16 gp). Golden yellow topaz (1300 gp). Violet garnet (1300 gp). Freshwater pearl (16 gp). Tourmaline (100 gp). Iolite (20 gp).
Burana Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her copper crest has been sun bleached extensively. This red eyed westerner is not easily forgotten.
Personality: She exudes charisma. She is a tour de force of persuasion. Further she is a bit of a stoner and is frequently out of it.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She left for the west, certain she would find work there.
Motivation: To be a Animal Trainer again; and she's repulsed by the pc
Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Detective
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 8 (-1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Elven, Auran
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
Possessions: 1000 cp. Azurite (4 gp).
Ronobe Abstract, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her hammer, and is pretty ugly. Her black hair is knotted and matted. She has white eyes and a green hat with a brown feather.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is lazy, self-centered, vain, and jealous.
History: Born in the south to a Apothecary, Ronobe learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Apothecary. She has drifted from career to career and currently works as a Apothecary.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Flaws: Ugly, Selfish, Disease. Bonds: Job. Occupation: Apothecary
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 30 pp.
Wiggan Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He is well dressed, but even with his fine clothing he looks run-down. His hair is long and white with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His eyes are likewise blue. His teeth are white and perfect.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.
History: He was born to a criminal king-pin and mafia family Wiggan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Someone believes him a fraud; and many gnolls want him driven away
Bonds: Attractive, Enemies, Adventurer, Criminal record. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 13)
Armor Class 11
Hit Points 71 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +3
Possessions: 2000 gp. Moss agate (12 gp). Lapis lazuli (12 gp). Alexandrite (800 gp). Golden pearl (130 gp). Rock crystal (50 gp). Sard (50 gp). Bloodstone (50 gp). Rhodochrosite (12 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
