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NPC Generator

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Advanced [show]


Joan Larson, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, but even with her fine clothing she looks run-down. She has wavy black hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Joan was born in the south. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miller. She left for the south, certain she would find work there.

Motivation: To be a Brewer again.

Ideals: Persistence. Bonds: Immigrant, Attractive, Religious, Job. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Joan Larson, Female Half-Elf Sorcerer 5
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)11 (+0) 11 (+0)15 (+2)
Skills Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 500 gp.


Social Check DCs


Kithri Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She is renowned for her bright red dresses and hats. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is auburn, silky, and of moderate length. Her eyes, though not visible through her cowl, are hazel.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She would rather hide behind her crafts than deal with other people.

History: Sold as a small child to a necromancer, Kithri was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Kithri Greenbottle, Female Halfling Warrior 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 9 (-1)10 (+0) 8 (-1)14 (+2)
Skills Arcana +3, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 3000 sp. A silver and pearl hairclip (100 gp). Old masterpiece painting (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs


Oriel Kensley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her brown hair is still thick. Her gray eyes are passionate and lively.

Personality: She likes to make people angry or surprised. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She comes from a rich eastern family. She helped her mother out around the business and became quite the natural. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Seeks redemption; and expand her business

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Spice Merchant

Voice: Shortens vowels

Attributes [hide]

Oriel Kensley, Female Human Wizard 11
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 57 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1300 gp. 1 Minor magic item.


Social Check DCs


Morana Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has moderate length white hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a small toy that she constantly fidgets with.

History: Born in a small village she learned the ways of the warrior from her father. Morana was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Morana decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She ran away from her former home and has been making her living as a Sculptor for the past few years.

Motivation: She has comitted a past crime that haunts her to this day; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Job, Criminal record. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

Morana Torunn, Female Dwarf Bard 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 8 (-1)9 (-1)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 1000 sp.


Social Check DCs


Maynild Nibley, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'11" has a big stupid grin on her face most of the time. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has moderate length blonde hair. She has a dull look in her blue eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born at the edge of vast desert. Her mother was a soldier and died while she was still young. Maynild was left her mother's suit of armor and trained in its use and care. She was always very intelligent and has formed a secret society of freemasons.

Motivation: To end her boredom; and she wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Secretive, Mundane. Bonds: Nature, Military. Occupation: Carter

Voice: Slow speaker

Attributes [hide]

Maynild Nibley, Female Human Paladin 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)12 (+1) 16 (+3)8 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 sp.


Social Check DCs


Azdûsh Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears dark leathers with embroidery. He has a hunchback. His black hair is cut jaggedly and amateurishly. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Azdûsh Bradshaw, Male Half-Orc Warrior 3
Medium (5'8") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs


Dustin Tinley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear flannel. He is an epitome of beauty. He wears his white hair down. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Philantrophist, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dustin Tinley, Male Human Aristocrat 2
Medium (5'2") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)13 (+1) 15 (+2)15 (+2)
Skills Stealth +1, Survival +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 270 gp. Obsidian (4 gp).


Social Check DCs


Peter Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant hazel.

Personality: He is calm most of the time but flees social interaction. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Peter studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted psionic powers by his dying sister.

Motivation: To end his boredom.

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Blacksmith

Voice: Scandinavian accent

Attributes [hide]

Peter Xiloscient, Male Half-Elf Druid 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 14 (+2)9 (-1) 11 (+0)15 (+2)
Skills Deception +5, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Traulam Selevarun, Female Elf [Permalink]

Personal [hide]

Description: This woman dresses in blue turtlenecks beneath a black coat with white slacks. She is muscular with a powerful set of arms. Her black hair is braided into rings. Her thin eyebrows rest above her beady green eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised in a forest tribe. There was a wharf not far from home where she often wandered off to fish. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Crown-heir

Voice: Eastern European accent

Attributes [hide]

Traulam Selevarun, Female Elf Barbarian 7
Medium (4'10") Elf, Neutral Good (CR 7)
Armor Class 10
Hit Points 49 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: Freshwater pearl (8 gp). Aquamarine (200 gp). Peridot (80 gp). 1 Minor magic item.


Social Check DCs

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