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NPC Generator

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Advanced [show]


Thamuz Charm, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears black leather gloves, a black jacket, and tight pants. He wears a colorful flower in his red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to get laid.

Ideals: Impeccable. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

Thamuz Charm, Male Tiefling Ranger 7
Medium (5'0") Tiefling, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zed Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He plays an instrument quite well.

History: A powerful wizard made him what he is. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Mentor, Religious. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Zed Walcott, Male Half-Orc Monk 7
Medium (5'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)9 (-1) 15 (+2)9 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 800 gp.


Social Check DCs


Aura On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. His beige fur is matted, messy, and big. His thin eyebrows rest above his beady yellow eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is harsh and unforgiving.

History: He comes from a rich northern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Aura and his spouse have recently divorced.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Aura On the Water, Male Tabaxi Paladin 1
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)13 (+1) 17 (+3)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 gp.


Social Check DCs


Bree Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with red lining and desert motifs. She carries with her a set of bastard swords on her belt, each one with a opal on the hilt. Her tied-back hair is blonde. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and wants her loneliness to end

Ideals: Fighting, Persistence, Entrepeneur, Artistic. Bonds: Attractive. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Bree Fastfoot, Female Halfling Rogue 6
Small (2'8") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: Carnelian (30 gp). Star ruby (700 gp).


Social Check DCs


Marastyr Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her auburn hair up in a very large beehive style do. Her hazel eyes dart from person to person.

Personality: She has always had a great fascination with Gnomish culture. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a criminal king-pin and mafia family She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marastyr fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Gnomish people; and a rival would like her out of the picture

Ideals: Fighting, Athletic, Logical, Gifted. Flaws: Racist. Bonds: Criminal record. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Marastyr Strakeln, Female Dwarf Wizard 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 10000 cp. Deep green spinel (140 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Megren Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears tight fitting clothing which further accentuates her frame. Her crest is scarlet, silky, and of moderate length. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She also is a firm believer in the womanly ideal.

History: She is the product a well kept family trust fund and as such has never really known need. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Megren and her spouse have recently divorced.

Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich. Occupation: Crown-heir

Voice: Tuts and clicks tongue

Attributes [hide]

Megren Sumnarghthrysh, Female Dragonborn Paladin 12
Medium (6'4") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 91 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Athletics +7, Performance +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 34000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of falchions on his belt, each one with a opal on the hilt. His scarlet crest is unkempt and raggedy. His gold eyes are passionate and lively.

Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Azzakh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azzakh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Military. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Azzakh Zzzxaaxthroth, Male Dragonborn Cleric 6
Medium (6'5") Dragonborn, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Deception +2, History +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: Red garnet (80 gp). 1 Minor magic item.


Social Check DCs


Three Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing the road beaten gear of a warrior. Her fur is brown and curly. She has a tattooed face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She is a Lamia in disguise. One day when Three was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Three was heart-stricken from the event, and her father started working long hours to provde for them. She then took over the family business and is one of the better Sage for hire.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Adventurer, Family, Job. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Three Of Passion, Female Tabaxi Barbarian 1
Medium (5'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Seraphina Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with red lining and desert motifs. She carries with her a set of scythes, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her red hair is braided into rings. Her eyes are gray.

Personality: She snorts whenever she laughs or is feeling confident. She has a small toy that she constantly fidgets with.

History: Born in the south her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Banker. She's since become an addict/alcoholic.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting. Flaws: Addict. Bonds: Poor, Job. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Seraphina Silvereyes, Female Halfling Adept 6
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 18 (+4)13 (+1)
Skills Deception +4, Survival +7
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15331000

Possessions: 200 gp. Deep blue spinel (600 gp). Rhodochrosite (11 gp). Freshwater pearl (11 gp).


Social Check DCs

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