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NPC Generator

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Advanced [show]


Mardnab Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. She is bristling with hidden weapons, mostly sais and sickles. Her red hair is lengthy. She has gray eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Stableman arts, while her mother instructed her in etiquette, music and courtly manner. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mardnab grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mardnab. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it

Flaws: Sensitive. Bonds: Criminal record, Rich, Adventurer, Attractive. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Mardnab Nucklestamp, Female Gnome Monk 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)8 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Melech Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His purple hair has been sun bleached extensively. His red eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Logical, Gifted. Bonds: Rich, Guardian, Attractive. Occupation: Barkeep

Voice: Soft and melodious

Attributes [hide]

Melech Idea, Male Tiefling Monk 11
Medium (6'8") Tiefling, Lawful Good (CR 11)
Armor Class 12
Hit Points 94 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Athletics +4, Deception +5
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +5

Possessions: 3000 gp.


Social Check DCs


Merihim Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His white hair has been sun bleached extensively. His skin is flawless and his red eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: Marry his sister to traveling adventurers.

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Rich, Family. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Merihim Tolerance, Male Tiefling Monk 3
Medium (5'7") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1400 sp. Zircon (70 gp). Iolite (70 gp). Alexandrite (400 gp).


Social Check DCs


Beiro Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Spy. His auburn hair is matted, messy, and big. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and someone believes him a fraud

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor, Slave, Immigrant. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Beiro Arnuanna, Male Elf Commoner 13
Medium (5'0") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 23 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)10 (+0) 16 (+3)16 (+3)
Skills Insight +7, Investigation +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: Jet (70 gp). Malachite (15 gp). Rock crystal (80 gp). Aquamarine (1500 gp). Canary diamond (8000 gp). Chalcedony (80 gp). Star ruby (1600 gp). Blue star sapphire (1600 gp). Red garnet (70 gp). Aquamarine (1500 gp). 1 Medium magic item.


Social Check DCs


Ildrex Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He carries a battered sickle and tarnished dagger as well. His copper crest is kept up in a ponytail inside a feathered hat. His gold eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful slaver made him what he is. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and tabaxi compassion

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Racist. Bonds: Mentor. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Ildrex Grrrmmballhyst, Male Dragonborn Sorcerer 5
Medium (6'5") Dragonborn, Neutral Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 200 gp.


Social Check DCs


Willow Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in a clean red cloak covering her clean studded leather. She has a slight overbite and is overall scrawny. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes lackadaisically let the world flow into them.

Personality: This woman loves writing and to teach people writing more than just about anything. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Willow was born the youngest of three triplets. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To end her boredom; and she is content

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Criminal record, Family. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Willow Whispermouse, Female Halfling Barbarian 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 54 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 17 (+3)15 (+2)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Ermina Marlowe, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a grey cloak and cross-gartered brown stockings. Her head has been shaved. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is mildly Human supremacist, though she does not identify as such. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in the east, but her parents moved at a very young age to the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the east, certain she would find work there.

Motivation: She's looking for her big break; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Immigrant, Adventurer. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Ermina Marlowe, Female Human Aristocrat 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 14 (+2)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. Rose (60 gp).


Social Check DCs


Ûkshak Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. His skin is also unnaturally pale. His hair is white and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Bowyer

Voice: Spits and sputters

Attributes [hide]

Ûkshak Woods, Male Half-Orc Barbarian 7
Medium (6'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 56 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)16 (+3) 16 (+3)8 (-1)
Skills Acrobatics +4, Nature +6
Senses Passive Perception 13
Languages Common, Orc, Elven, Terran, Celestial
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +6

Possessions: 600 gp. Fiery yellow corundum (1000 gp). Pink pearl (120 gp). Blue sapphire (1000 gp). Alexandrite (900 gp).


Social Check DCs


Himo Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. He has a long white beard with little hanging trinkets. This hazel eyed westerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is harsh and unforgiving.

History: Himo was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Ploughman

Voice: pre-pubescent

Attributes [hide]

Himo Cithreth, Male Elf Adept 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)18 (+4) 11 (+0)12 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Orc, Auran, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs

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