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NPC Generator

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Advanced [show]


Don Abram, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Doctor. With bright white hair and a scraggly beard. His thin eyebrows rest above his beady brown eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south his family was never financially stable. Cursed with vampirism at a very young age, Don has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Job, Poor, Adventurer. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Don Abram, Male Human Bard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)6 (-2) 13 (+1)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Caeldrim Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He wears his golden hair down. His eyes are violet and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Insane. Bonds: Criminal record, Religious, Enemies. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Caeldrim Othronus, Male Elf Barbarian 10
Medium (5'3") Elf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 92 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 130 pp. Zircon (20 gp). Tourmaline (150 gp).


Social Check DCs


Dreali Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. His golden hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a logical person and will generally grow upset if things defy logic and science.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Dreali Cithreth, Male Elf Ranger 13
Medium (5'5") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 54 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Fire opal pendant on a fine gold chain (1600 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled anklet (3000 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morthos Care, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. He has styled his red hair well, parting it to the right. His thin eyebrows rest above his beady gold eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born a particularly ugly child, much to the horror of his parents. He married young, but lost his spouse to orcs. He now mingles about in high society.

Motivation: Revenge; and he is greedy

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Rich, Enemies. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Morthos Care, Male Tiefling Rogue 4
Medium (6'8") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)14 (+2) 14 (+2)8 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Black opal (800 gp). Bloodstone (20 gp). Aquamarine (700 gp). 1 Minor magic item.


Social Check DCs


Karg Read, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many blue ritualistic tattoos. He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He sports a long silver beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small mountains village. He moved from fad to fad and when he turned 15 he discovered singing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Karg Read, Male Half-Orc Wizard 1
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp. Banded agate (4 gp).


Social Check DCs


Sapply Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sapply took refuge in the old dungeon and found the beat up sickle and armor he uses now. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels kind of lost in life

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Slave, Nature. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Sapply Miggledy, Male Gnome Barbarian 13
Small (3'8") Gnome, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 92 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)8 (-1) 16 (+3)16 (+3)
Skills Animal Handling +7, Athletics +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +4

Possessions: 1000 gp. Violet garnet (1000 gp). Emerald (1100 gp). White opal (1100 gp). Alexandrite (1000 gp). Jet (50 gp). Blue sapphire (1100 gp). Fire opal (1100 gp). Banded agate (7 gp). Rhodochrosite (7 gp). Blue quartz (7 gp). Tourmaline (50 gp).


Social Check DCs


Alice Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Weaver. She is physically well-built. She wears her hair in dreadlocks. Her eyes are a pleasant violet.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She served in the navy to pay for her family's outstanding loans. Cursed with unlife at a very young age, Alice has worked very hard to control her curse. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Disease. Bonds: Job, Family, Military. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Alice Qualanthri, Female Half-Elf Wizard 4
Medium (5'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (1200 gp). 1 Bullseye lantern. 1 Good lock. 1 Crowbar.


Social Check DCs


Bathin Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green armored body suit, with a simple brown line shooting up and back down. His dark red hair is still thick. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is a Jackalwere in disguise. Bathin was born on a far western forest where he grew up under the tutelage of his mother, an expert Soapmaker. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Justice. Bonds: Slave, Adventurer, Immigrant. Occupation: Soapmaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bathin Charity, Male Tiefling Fighter 13
Medium (5'0") Tiefling, Lawful Good (CR 13)
Armor Class 11
Hit Points 114 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)8 (-1) 11 (+0)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 2000 gp. Banded agate (8 gp). Onyx (40 gp). Tiger eye turquoise (8 gp). Azurite (8 gp). White opal (1000 gp). Azurite (8 gp). Malachite (8 gp). Rhodochrosite (8 gp). Obsidian (8 gp). Zircon (40 gp). Deep green spinel (140 gp). Golden yellow topaz (300 gp).


Social Check DCs


Ahrim Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His purple hair is greasy and uncared for. He has silver eyes and a black hat with a grey feather.

Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a slaver, Ahrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Adventurer, Mentor. Occupation: Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ahrim Pandaemonium, Male Tiefling Commoner 3
Medium (6'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)19 (+4) 12 (+1)14 (+2)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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