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NPC Generator

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Advanced [show]


Suhnae Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. His hair is black and very short. He has gleaming, smiling blue eyes.

Personality: Confrontational and typically high on some drug or another. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic, Entrepeneur. Flaws: Addict. Bonds: Rich, Military. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Suhnae Callan, Male Half-Elf Expert 7
Medium (5'0") Half-Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Fargrim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears bulky brown painted plate armor, and a wedding ring on his right hand. He has a very tight haircut. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly. Bonds: In love, Job, Slave, Poor. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Fargrim Burrowfound, Male Dwarf Adept 12
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 63 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)14 (+2) 17 (+3)9 (-1)
Skills Investigation +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +2 / 3d10-2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 300 pp. A pair of silk slippers encrusted with tiny pearls. (160 gp). Large well-done wool tapestry (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Gold and ruby ring (5000 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Meena Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her blonde hair up. Her eyes are violet and she is always smoking a pipe.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Meena was born in the west. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Money/treasure.

Ideals: Joker, Gifted, Persistence. Bonds: Poor, Attractive. Occupation: Fisher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Meena Humplebumple, Female Gnome Sorcerer 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 60 pp.


Social Check DCs


Dalaba Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan collared shirt and violet skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her blonde hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She snorts whenever she laughs or is feeling confident. She is lazy, self-centered, vain, and jealous.

History: When she was but 5 years old her parents immigrated from the south. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Someone believes her a fraud; and she is greedy

Flaws: Selfish. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Dalaba Ningel, Female Gnome Paladin 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Jarsali Perceval Burke, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is dressed in earthy colors with a violet and blue handkerchief worn on her right side. She is an epitome of beauty. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Jarsali hails from a village terrorized by illithids. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is untrained/undisciplined, which makes her dangerous.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is terrified, and will act out of fear

Ideals: Joker. Flaws: Insane, Fearful. Bonds: Attractive, Poor, Enemies. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Jarsali Perceval Burke, Female Half-Elf Expert 15
Medium (4'11") Half-Elf, Chaotic Good (CR 15)
Armor Class 11
Hit Points 96 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Athletics +5, Medicine +6
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +6

Possessions: 8000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Torinn Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He wears a feathered hat to cover his moderate length scarlet crest. His eyes are gold and catlike.

Personality: Eccentric and domineering, Torinn will drive conversation. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. Through the years after Torinn was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Torinn's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the west.

Ideals: Athletic, Extrovert, Entrepeneur. Flaws: Shy, Antagonistic. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Torinn Kerrhylon, Male Dragonborn Rogue 3
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)15 (+2) 16 (+3)11 (+0)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Silver comb with moonstones (700 gp).


Social Check DCs


Norman Clive, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is blonde, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Rich, Criminal record. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Norman Clive, Male Human Sorcerer 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp.


Social Check DCs


Berrian Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears a feathered hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: Berrian was born with his father's beautiful face. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Berrian began to lead the lost caravan. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Job, Enemies. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Berrian Rothenel, Male Elf Wizard 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 5 (-3)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 12
Languages Common, Elven, Giant, Orc, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 4000 cp.


Social Check DCs


Williamina Tyndall, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing a long, grey, dusty cloak, and sports empty pouches on her belt. She wears her white hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Williamina enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Williamina grew up listening to her mother's many stories. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A deep hatred of orcs; and she is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Hedonist. Bonds: Adventurer, Criminal record, Enemies. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Williamina Tyndall, Female Human Expert 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp. 1 Buckler.


Social Check DCs

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