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NPC Generator

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Cask In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear pastel clothing when she does not wear armor. Her brown fur has been sun bleached extensively. Her yellow unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She always tries to repair and not replace. It was this mentality that drove her into the Dyer business.

History: She was born several months after her mother was called into army service. In her 16th year, her parents were killed by a illithids raid, leaving Cask alone in the world. After a stint in an orphanage, she was adopted. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to raise her children well; and doesn't want to be a dyer and was forced into it by her family

Ideals: Persistence. Flaws: Disease, Antagonistic. Bonds: Military, Enemies, Family. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Cask In the Wind, Female Tabaxi Wizard 15
Medium (5'5") Tabaxi, Lawful Evil (CR 15)
Armor Class 12
Hit Points 68 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Performance +6, Stealth +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 8000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts. His chestnut hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 5 years old his parents immigrated from the north. He was an apprentice working in his mother's forge. Days after completing his studies, news broke out that his hometown was attacked by dire rats. William was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and sabotage a competitor

Ideals: Optimist. Bonds: Enemies, Immigrant, Job, Criminal record. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

William Xistsrith, Male Half-Elf Barbarian 5
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)15 (+2) 17 (+3)11 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 2000 sp. Golden pearl (160 gp). Eye agate (8 gp). Lapis lazuli (8 gp). Fire opal (900 gp).


Social Check DCs


Thomas Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and has a large violet mantle and cape that has been intricately interwoven into his brown robe. His golden hair is singed and shortened. His brown eyes peer out from beneath his deerstalker violet hat.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised by priests from a young age. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Thomas began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against orcs.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Religious, Mentor. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Thomas Arnuanna, Male Half-Elf Druid 2
Medium (5'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)8 (-1) 8 (-1)13 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp. Malachite (8 gp). 1 Masterwork Common Melee.


Social Check DCs


Einkil Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'4", this man wears grey trousers with pastel and green striped suspenders. He wears various colorful collared shirts. His brown hair is lengthy and is close to two feet long. He has amber eyes and a grey hat with a pastel feather.

Personality: Calm and collected, he is a well trained Stableman. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. Einkil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Job, Immigrant, Adventurer. Occupation: Stableman

Voice: French accent

Attributes [hide]

Einkil Fireforge, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)12 (+1) 16 (+3)10 (+0)
Skills Athletics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 370 gp.


Social Check DCs


Seraphina Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has wavy blonde hair. She has several tiny sapphire earrings on each ear.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in the north. Seraphina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She desires power and/or immortality; and she is compelled to act according to her religious beliefs

Flaws: Secretive. Bonds: Rich, Family, Adventurer, Immigrant, Religious. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Seraphina Hilltopple, Female Halfling Adept 8
Small (2'11") Halfling, Neutral Evil (CR 8)
Armor Class 15
Hit Points 48 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)16 (+3) 18 (+4)16 (+3)
Skills History +6, Survival +7
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Terran, Orc
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Vadania Dukakis, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears dark leathers with embroidery. Her black hair is drawn into a tight pony tail with a rose scrunchie. Her eyes are amber and she is always smoking a pipe.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She receives visions of the future at random moments

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Vadania grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vadania. She hasn't been sleeping well lately.

Motivation: Sabotage a competitor; and she is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Mundane, Insomniac. Bonds: Criminal record, Job. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Vadania Dukakis, Female Half-Elf Sorcerer 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Rieta Compassion, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears professional attire. Her hair, while still mostly silver, has prominent grey streaks. Her white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is very quiet and rarely speaks above a whisper. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She has built up a small fortune and can afford her own way.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Shy. Bonds: Attractive, Rich, Slave. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Rieta Compassion, Female Tiefling Cleric 4
Medium (5'1") Tiefling, Neutral Good (CR 4)
Armor Class 7
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)5 (-3) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +6 / 1d10+4, Ranged -1 / 1d10-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Philomena Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is well dressed, but even with her fine clothing she looks run-down. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She misses her home and complains about the freezing weather, even in summer.

History: Philomena was born in the west. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. She hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with her absent father; and marry her sister to traveling adventurers

Ideals: Impeccable, Persistence. Bonds: Immigrant, Has a crush, Family. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Philomena Goldfound, Female Halfling Warrior 9
Small (2'10") Halfling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 77 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 500 gp. Gold and topaz bottle stopper cork (1800 gp). Cloth of gold vestments (140 gp). Jeweled anklet (2000 gp). Jeweled anklet (2000 gp).


Social Check DCs


Akta Care, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who sports green clothing, slightly heavier than average wear, she is not a threatening figure. Her hair is white, silky, and of moderate length. She is baby faced.

Personality: Prone to second guessing herself, she comes off as nervous. Further she is a bit of a stoner and is frequently out of it.

History: She got into the Weaver business at a young age. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Weaver for the past few years.

Motivation: To be a Baker again.

Flaws: Shy, Addict. Bonds: Attractive, Job, Immigrant. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Akta Care, Female Tiefling Commoner 2
Medium (4'7") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 190 gp.


Social Check DCs

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