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NPC Generator

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Advanced [show]


Drusilia Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her blonde hair down. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To clean up the streets.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Guardian, Slave. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Drusilia Cithreth, Female Half-Elf Commoner 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)8 (-1) 14 (+2)12 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Aquamarine (500 gp).


Social Check DCs


Roywyn Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and a wedding ring on her left hand. Her black hair is drawn into a tight pony tail with a clover scrunchie. Her thin eyebrows rest above her beady blue eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She's also a talented Merchant, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and wishes to resurrect an old love

Flaws: Ugly. Bonds: In love, Job, Adventurer, Immigrant. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Roywyn Albaratie, Female Gnome Expert 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Nature +3, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 42000 sp. Alexandrite (1100 gp). Golden yellow topaz (1100 gp). Obsidian (11 gp).


Social Check DCs


Einkil Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). With a patchy chestnut beard and wild chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a island tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Einkil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism, Fighting. Flaws: Insomniac. Bonds: Nature, Criminal record. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Einkil Orcfoe, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 15 (+2)10 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1000 sp.


Social Check DCs


Broce Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. His auburn hair is styled in orderly dreadlocks. His brown eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Performer.

Motivation: Sabotage a competitor; and he is greedy

Flaws: Insane. Bonds: Rich, Job, Immigrant, Religious. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Broce Ironhide, Male Gnome Warlock 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 19 (+4)18 (+4) 13 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Infernal, Halfling, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 500 gp.


Social Check DCs


Gunter York, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. His hair is short and red. His blue eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: He comes from a rich eastern family. In his 13th year, his parents were killed by a illithids raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. He was granted druidic powers by his dying sister.

Motivation: He wants to get laid; and he's in love

Ideals: Gifted. Bonds: Attractive, Enemies, Rich, Has a crush. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Gunter York, Male Human Monk 11
Medium (5'4") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)17 (+3) 15 (+2)18 (+4)
Skills Religion +7, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 50 pp. Sapphire pendant on gold chain (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Cloth of gold vestments (110 gp). Cloth of gold vestments (110 gp). A necklace of small pink pearls (4000 gp). A small bag of saffron. (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears pastel trousers with blue and green striped suspenders. He wears various colorful collared shirts. He wears his beige fur down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the west. His necromantic abilities were realized during a raid on his village. He left for the west, certain he would find work there.

Motivation: He has passion for adventuring and risk; and an old rival family wants him found

Ideals: Gifted. Flaws: Shy. Bonds: Family, Immigrant, Adventurer. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Quick Wind, Male Tabaxi Wizard 5
Medium (5'10") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 1000 sp. Rhodochrosite (14 gp). Chalcedony (80 gp). 1 Bullseye lantern.


Social Check DCs


Edge Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears skinny pants and wears a pastel and brown robe with the hood down. She has wavy white fur. She is baby faced.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Edge enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Edge grew up listening to her father's many stories. She was taken as a slave by a traveling circus and forced to perform When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and her spouse's relatives view her with great suspicion

Ideals: Joker. Flaws: Hedonist. Bonds: Adventurer, Slave, Family. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Edge Fang, Female Tabaxi Warlock 2
Medium (5'2") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 230 gp.


Social Check DCs


Trym Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a red shirt with thin brown vertical stripes and red pants. Her white hair is cut short. She wears round tiny glasses practically rammed into her face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has all her life been fascinated with dancing.

History: Born to a pair of adventurers, Trym grew up listening to her father's many stories. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her absent father; and regain custody of her son

Ideals: Artistic. Bonds: Job, Adventurer, Immigrant, Family. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Trym Sunmeadow, Female Halfling Wizard 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 14 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 8 (-1)9 (-1) 13 (+1)16 (+3)
Skills Deception +6, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Beneath his clothing is a huge mess of scar tissue. He wears his white hair down. His blue eyes are slightly larger than normal.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Rimple was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Crown-heir, and he later adopted a second son.

Motivation: Wants his loneliness to end; and balancing his hectic life and new crown-heir responsibilities is difficult

Flaws: Fearful. Bonds: Slave, Attractive, Job, Family, Has a crush. Occupation: Crown-heir

Voice: Soft and mumbly

Attributes [hide]

Rimple Garrick, Male Gnome Warrior 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)4 (-3) 11 (+0)10 (+0)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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