Kaladan Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a green cloak and cross-gartered black stockings. His black crest is slicked back into a classic pompadour. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.
History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined, Entrepeneur. Flaws: Impulsive. Bonds: Poor, Criminal record. Occupation: Shipwright
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 18)
Armor Class 14
Hit Points 127 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 3 | 2 | 2 | 1 |
Possessions: 1100 pp. Lapis lazuli (14 gp). Rose (60 gp). Freshwater pearl (14 gp). Rhodochrosite (14 gp). Amber (90 gp). Azurite (14 gp). Jade (90 gp). Star rose quartz (60 gp). Blue quartz (14 gp). Black pearl (1600 gp). Obsidian (14 gp). Malachite (14 gp). Banded agate (14 gp). Carnelian (60 gp). Moss agate (14 gp). Red garnet (90 gp). Carnelian (60 gp). Sard (60 gp). Eye agate (14 gp). Deep blue spinel (1600 gp). Star rose quartz (60 gp). Black opal (900 gp). Blue diamond (3000 gp). Chrysoberyl (90 gp).
Kriv Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black tunic with grey highlights, and long black pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest is short and brass. His eyes are gold and he is always smoking a pipe.
Personality: This man loves painting and to teach people painting more than just about anything. He is obsessed with a lost civilization.
History: The child of southern immigrants he idolized his father. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better kind of golem.
Motivation: He is greedy; and a need for knowledge about a nearby landmark
Ideals: Artistic. Bonds: Attractive, Adventurer, Immigrant, Rich. Occupation: Barber
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran, Celestial
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +5
Possessions: 400 gp.
Marigold Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Farmer. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has shaved her head bald. Her brown eyes have a joyful gleam in them most of the time.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born to a Actor, her father struggled to pay the bills. Cursed with unlife at a very young age, Marigold has worked very hard to control her curse. She became a Farmer soon after.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Farmer
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 100 gp.
Krimmon Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. His blonde hair is knotted and matted. His gray eyes peer out from beneath his feathered red hat.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Krimmon was born with his mother's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now mingles about in high society.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Ideals: Joker, Opinionated. Bonds: Rich, In love, Attractive, Criminal record. Occupation: Carter
Voice: Soft and mumbly
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 7000 sp.
Reynard Kinsley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a axe. His hair is auburn and curly. He has several tiny jet earrings on each ear.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He served in the navy to pay for his family's outstanding loans. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Optimist, Gifted. Bonds: Rich, Military, Immigrant. Occupation: Mayor
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
Biri Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blue crest is lengthy and is close to two feet long. Her eyes are a pleasant red.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Biri abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: A strong sense of loyalty to Tiefling people; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Opinionated, Gifted. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Fletcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 pp. Obsidian (5 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item.
Jane Altham, Female Human [Permalink]
Personal [hide]
Description: She has a missing left leg. She has a large brown mantle and cape that has been intricately interwoven into her grey robe. Her hair is always cut to a buzz. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She speaks before she thinks and is too direct. She always tries to repair and not replace. It was this mentality that drove her into the Jeweler business.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Jane reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was always very intelligent and has formed a secret society of specialists.
Motivation: She wants nothing more than to rejoin the army; and to prove her worth to the world
Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Jeweler
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Mella Amastacia, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a simple tan robe with blue stripes complete with hood. She wears her golden hair up in a very large beehive style do. Her eyes are amber.
Personality: She is business-like. She takes instructions and follows them to the letter. Animals are drawn to her, and she is able to talk to them.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has drifted from career to career and currently works as a Beggar.
Motivation: To clean up the streets; and balancing her hectic life and new beggar responsibilities is difficult
Ideals: Professionalism, Gifted. Bonds: Mentor, Job, Guardian. Occupation: Beggar
Voice: Italian accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Quarion Firahel, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tan leather gloves, a tan jacket, and tight pants. His hair is golden and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He got into the Knight business at a young age. His family was turned out during the war. He and his family wandered west to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Justice. Flaws: Ugly, Antagonistic, PTSD. Bonds: Job. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1700 sp. Golden yellow topaz (800 gp). Lapis lazuli (8 gp). Red garnet (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!
