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NPC Generator

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Advanced [show]


Mishann Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her black crest is heavily combed to the left. She tend to wears goggles to shield her eyes.

Personality: She acts crazy and hedonistic. Further she is a bit of a stoner and is frequently out of it.

History: Mishann hails from a village terrorized by gnolls. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Mishann was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is terrified, and will act out of fear

Ideals: Athletic. Flaws: Hedonist, Addict, Fearful. Bonds: Enemies. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Mishann Yarjerit, Female Dragonborn Monk 6
Medium (6'5") Dragonborn, Chaotic Good (CR 6)
Armor Class 8
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 9 (-1)16 (+3) 13 (+1)5 (-3)
Skills Deception +0, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Halfling, Giant
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erdan Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a yellow costume with the symbols of his god on his torso. With a patchy white beard and wild white hair. He tend to wears goggles to shield his eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the east, but his parents moved at a very young age to the north. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and many dire rats want him driven away

Ideals: Athletic. Bonds: Attractive, Enemies, Immigrant, Religious. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Erdan Accord, Male Half-Elf Paladin 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Acrobatics +1, Medicine +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Violet garnet (300 gp). Eye agate (15 gp). Moonstone (70 gp). 1 Everburning torch. 4 Holy water. 3 Tanglefoot bags. 1 Antitoxin.


Social Check DCs


Symma Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has shaved her head bald. Her gray eyes are slightly larger than normal.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Animals are drawn to her, and she is able to talk to them.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She is not mentally stable, and does not behave rationally; and she wants revenge against dire rats

Ideals: Fighting, Gifted. Flaws: Terse, Insane. Bonds: Immigrant, Enemies. Occupation: Tailor

Voice: Middle-eastern accent

Attributes [hide]

Symma Timbers, Female Gnome Fighter 3
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 17 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Meriele Meliamne, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a tan shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them, and is pretty ugly. Her head has been shaved. This hazel eyed southerner is not easily forgotten.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is frequently practicing swordplay.

History: Born in the south her family was never financially stable. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Ugly, Greedy. Bonds: Military, Poor, Immigrant. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Meriele Meliamne, Female Elf Ranger 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)8 (-1) 15 (+2)11 (+0)
Skills Athletics +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp. Black star sapphire (500 gp). Banded agate (9 gp). Moss agate (9 gp). 2 Thunderstones. 4 Alchemist’s fire.


Social Check DCs


Aerdeth Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His tied-back hair is chestnut. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Aerdeth has worked very hard to control his curse. He has never given up on his dancing dream.

Motivation: He uses money and sex appeal to get what he needs; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Persistence, Artistic. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Aerdeth Firahel, Male Elf Warlock 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)8 (-1) 10 (+0)11 (+0)
Skills Acrobatics +6, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Rose (30 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Wymar Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears baggy grey pantaloons and a black scarf. He keeps his long red hair kept up in a rat tail. His hazel eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Shepherd in town.

History: The child of a Spice Merchant, who enjoyed hunting, Wymar was taken on many hunting expeditions. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: Regain custody of his son; and wants to open a new tavern

Ideals: Joker. Bonds: Job, Nature, Adventurer, Family. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Wymar Yeardley, Male Human Fighter 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hupe Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. His silver hair is kept up in a ponytail inside a broad hat. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and to clean up the streets

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Nature, Guardian. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Hupe Wildcloak, Male Halfling Barbarian 3
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)16 (+3) 9 (-1)11 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Elven, Infernal, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Umpen Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted druidic powers by his dying brother.

Motivation: He's attracted to the PC; and to reunite with his old friends

Ideals: Philantrophist, Gifted, Fighting. Bonds: Adventurer, Has a crush. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Umpen Fabblestabble, Male Gnome Sorcerer 14
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 96 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 19 (+4)13 (+1) 7 (-2)14 (+2)
Skills Arcana +6, History +6
Senses Passive Perception 8
Languages Common, Gnome, Halfling
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 6000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled gold crown (3000 gp). Fire opal pendant on a fine gold chain (400 gp). Gold dragon comb with red garnet eye (900 gp). Silver chalice with lapis lazuli gems (60 gp). Old masterpiece painting (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).


Social Check DCs


Wobbles Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue costume with the symbols of strength on his torso. With a patchy brown beard and wild brown hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.

History: Wobbles was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Family, Mentor. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Wobbles Timbers, Male Gnome Warrior 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: Just what you see.


Social Check DCs

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