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NPC Generator

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Advanced [show]


Jarana Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'3" and is a bit bulky. She is very muscular particularly in the legs. She wears brown trousers with green and white striped suspenders. She wears various colorful collared shirts. She wears a broad hat to hide her balding. Her brown eyes are passionate and lively.

Personality: Jarana wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Jarana was born with her mother's beautiful face. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Hunter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To find somewhere to settle down; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Mundane. Bonds: Family, Attractive, Criminal record. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Jarana Orcfoe, Female Dwarf Warlock 12
Medium (4'3") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 64 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)8 (-1) 11 (+0)10 (+0)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Violet garnet (900 gp).


Social Check DCs


Korfel Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears tattered old clothes. He has a hunchback. His red hair is greasy and uncared for. He has hazel eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Korfel is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and he has money and likes to spend it

Flaws: Ugly, Shy, Disease. Bonds: Family, Rich. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Korfel Floshem, Male Elf Druid 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)12 (+1) 17 (+3)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 100 gp.


Social Check DCs


Nuraval Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses in brown turtlenecks beneath a white coat with tan slacks. His silver hair is thinning but still full. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: A powerful wizard made him what he is. After coming to the age of reason, Nuraval took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Nuraval and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Nuraval Helcral, Male Dwarf Ranger 9
Medium (4'3") Dwarf, True Neutral (CR 9)
Armor Class 10
Hit Points 51 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)16 (+3) 7 (-2)5 (-3)
Skills Animal Handling +1, Deception +0
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon, Auran, Goblin
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 pp. Citrine (40 gp). Golden pearl (90 gp). Alexandrite (1000 gp). Sard (40 gp). Brown-green garnet (90 gp). Sard (40 gp). Star rose quartz (40 gp). Golden yellow topaz (1000 gp). 1 Minor magic item.


Social Check DCs


Frouse Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has the majority of his body covered in plate. His auburn hair is lengthy. He is baby faced.

Personality: Frouse is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.

History: He comes from a rich western family. He was an apprentice working in his mother's forge. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Gifted. Bonds: Rich, Job. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Frouse Gimlen, Male Gnome Monk 7
Small (3'4") Gnome, Neutral Good (CR 7)
Armor Class 12
Hit Points 28 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 15 (+2)8 (-1)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 800 gp. Amber (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damaia Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She prefers to wear green clothing when she does not wear armor. Her hair, while still mostly purple, has prominent grey streaks. She tend to wears goggles to shield her eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Damaia is combative with any and all who dare try her patience in the slightest.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her childhood dream was to be a Knight, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Persistence, Justice. Bonds: Immigrant, Job. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Damaia Sanctuary, Female Tiefling Rogue 4
Medium (5'4") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)17 (+3) 17 (+3)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Celestial, Auran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Eggren Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has styled her rusty crest well, parting it to the left. Her gold eyes dart from person to person to random spaces in the air.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She also is a firm believer in the womanly ideal.

History: Born to a poor family in the city she treasured whatever gifts she got. Eggren abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She left for the west, certain she would find work there.

Motivation: She desires power and/or immortality.

Flaws: Antagonistic, Impulsive. Bonds: Poor, Adventurer, Immigrant. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Eggren Esstyrlynn, Female Dragonborn Monk 7
Medium (6'7") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)13 (+1) 15 (+2)17 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Malquis Amakiir, Female Elf [Permalink]

Personal [hide]

Description: Standing 4'9", this woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is brown and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She takes great joy in being the best Beggar in town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She became a Beggar soon after.

Motivation: She is greedy.

Flaws: Insomniac, Disease. Bonds: Rich, Attractive, Job. Occupation: Beggar

Voice: French accent

Attributes [hide]

Malquis Amakiir, Female Elf Expert 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bethrynna Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a fancy tan dress. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic woman, Bethrynna's first love is herself. Her second love is also herself. She is afraid of women and trembles around them

History: Her mother raised her in a mountain cabin. She worked as a nervous Bellfounder and found it very stressful. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Balancing her hectic life and new Bellfounder responsibilities is difficult.

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Bethrynna Xiloscient, Female Elf Fighter 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)7 (-2) 14 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. 1 Masterwork studded leather. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Gimurt Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a brown suit. He wears a feathered hat to hide his balding. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Gimurt hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to prove his worth to the world

Ideals: Artistic. Flaws: Impulsive, Addict. Bonds: Religious, Criminal record. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gimurt Frostbeard, Male Dwarf Bard 12
Medium (4'3") Dwarf, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 38 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)10 (+0) 9 (-1)6 (-2)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1000 gp. Malachite (13 gp). Black pearl (700 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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