Quelenna Galanodel, Female Elf [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and likes to wear tan tank tops with green skirt. Her skin is also unnaturally pale. She wears a deerstalker hat to cover her moderate length red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Overbrimming with self-confidence, Quelenna isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She receives visions of the future at random moments
History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels the way she acts is they only way to get by in the world; and money/treasure
Ideals: Impeccable, Gifted. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Stableman
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
Heskan Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and white robe with the hood down. He is physically well-built. His red crest is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Heskan is depressed about a lot of things. He tends to be a nihilist. Energy wise he seems alert and responsive.
History: When he was but 3 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Professionalism. Flaws: Ugly, Insane, Depressed. Bonds: Immigrant. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
Dynamic Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears brown leather gloves, a brown jacket, and tight pants. His white fur is matted, messy, and big. His copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, he prefers to meditate than take action. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in the west, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their daughter. He worked as a Interpreter, and he later adopted a second daughter.
Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and wants to raise his children well
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Interpreter
Voice: Squeaky
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 300 gp. Obsidian (16 gp). White opal (600 gp). Golden yellow topaz (1200 gp).
Kriv Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears just a black suit. He carries a battered greataxe and tarnished sickle as well. His black crest has been sun bleached extensively. His gold eyes peer out from beneath his feathered black hat.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Flattery will make him almost putty in your hands.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Fighting. Flaws: Greedy, Selfish. Bonds: Nature, Rich. Occupation: Beggar
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Ignan, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 500 gp.
Oppah Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her whole body is exceptionally muscular. Her blonde hair is well kept. Her amber eyes dart from person to person.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She would rather hide behind her crafts than deal with other people.
History: Oppah was born in the north. At a young age she loved to build and create. Oppah was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Barber. She moves from town to town, unable to find a place to settle.
Motivation: Retire the richest woman in the north.
Ideals: Joker, Artistic, Persistence. Flaws: Shy. Bonds: Immigrant. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 15 (+2) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Onyx (70 gp). Red garnet (110 gp). Zircon (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Nicholas Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his golden hair up in a very large beehive style do. His face is scarred and worn.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He's also a talented Courier, but doesn't like to broadcast it.
Motivation: Many brigands want him driven away; and expand his business
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Job, Enemies. Occupation: Brewer
Voice: Stutters
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 2000 cp. Rock crystal (30 gp).
Theobald Hartford, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears brown cloth garments or leather armor. His white hair is lengthy and is close to two feet long. His amber eyes lackadaisically let the world flow into them.
Personality: A skeptical and narcissistic man, Theobald's first love is himself. His second love is also himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Theobald and his spouse have recently divorced.
Motivation: Nothing but the best is good enough for him; and he is compelled to act according to his religious beliefs
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Mentor, Religious. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 1 Magnifying glass.
Aura In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown shirt with thin violet vertical stripes and white pants. Her gray fur is heavily combed to the left. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She enjoys reading and quiet.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was very strict, and drilled into her lessons on being the perfect lady. She has dedicated herself to building a better world.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Disciplined, Logical, Impeccable. Flaws: Addict. Bonds: Slave. Occupation: Ruler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 20 gp. 1 Masterwork Uncommon Weapon.
Aura Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She very much looks the part of a Healer. Her whole body is exceptionally muscular. Her yellow fur is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She uses divination through singing.
History: Aura was born in the east. At a young age she loved to build and create. A gifted student she started as a Jeweler, but she got bored and became a Healer. She has worked as a Healer like her mother before her.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Gifted, Persistence. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Healer
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Eye agate (10 gp). 1 Masterwork Common Melee.
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