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NPC Generator

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Advanced [show]


Kilvar Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. His red hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Kilvar hails from a village terrorized by brigands. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and revenge

Ideals: Persistence, Justice. Bonds: Criminal record, Enemies. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Kilvar Thrahak, Male Dwarf Fighter 9
Medium (4'4") Dwarf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 48 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)13 (+1) 14 (+2)8 (-1)
Skills Athletics +2, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1800 gp.


Social Check DCs


Olunt Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born on a small isolated farm. Olunt was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Olunt decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Joker. Bonds: Attractive, Criminal record, Nature. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Olunt Ironfist, Male Dwarf Paladin 3
Medium (4'2") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)12 (+1) 7 (-2)7 (-2)
Skills Nature +3, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs


Fallond Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and pastel pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He is physically well-built. His red hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the south, but his parents moved at a very young age to the east. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge.

Flaws: Ugly, Secretive. Bonds: Poor, Enemies, Immigrant. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Fallond Glanhig, Male Dwarf Expert 10
Medium (4'0") Dwarf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 76 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 8 (-1)11 (+0)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 700 gp. Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carlin Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a slight overbite and is overall scrawny. Her black hair is long and unkept. Her face is scarred and worn.

Personality: She never swears and excessively uses polite adverbs when speaking. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Carlin took refuge in the old dungeon and found the beat up sword and armor she uses now. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To unite with her brother; and to reunite with her absent mother

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Family, Nature. Occupation: Junk Dealer

Voice: Scottish accent

Attributes [hide]

Carlin Horcusporcus, Female Gnome Warlock 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)15 (+2) 15 (+2)8 (-1)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 100 gp.


Social Check DCs


Salanop Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman is typically in her Sailor uniform, and a wedding ring on her left hand. Her golden hair, when down, is lengthy. She is baby faced.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south to a Sailor, Salanop learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sailor. She has achieved small success as a Sailor.

Motivation: To be a Mayor again; and she'd like to take her coworkers down a peg

Ideals: Joker, Fighting. Bonds: Job, In love, Nature. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Salanop Fapplestamp, Female Gnome Rogue 4
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)17 (+3) 14 (+2)6 (-2)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Giant, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dreali Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His hair is blonde and curly. His eyes are a pleasant gray.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He struck the Tanner job and began his own company from there.

Motivation: He's looking for his big break; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Racist. Bonds: Religious, Job, Adventurer. Occupation: Tanner

Voice: Loud with bravado

Attributes [hide]

Dreali Blumenthal, Male Half-Elf Barbarian 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 62 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Arannis Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a very tight haircut. His thin eyebrows rest above his beady green eyes.

Personality: Overbrimming with self-confidence, Arannis isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Adept school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Arannis Wilborn, Male Half-Elf Adept 5
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valafar Secret, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with green lining and desert motifs, and sports empty pouches on his belt. His purple hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a island tribe. He worked as a nervous Marshal and found it very stressful. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: Money/treasure; and many illithids want him driven away

Bonds: Attractive, Enemies, Nature, Job, Rich. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Valafar Secret, Male Tiefling Warlock 4
Medium (6'7") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. Red spinel (140 gp). Chrysoprase (50 gp). Malachite (5 gp). Jade (140 gp).


Social Check DCs


Hethress Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with green colored cloaks and clothing. Her white crest is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She never wears the same outfit twice, unless she absolutely has to.

History: Hethress was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She's looking for her big break; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Hethress Tiammanthyllish, Female Dragonborn Aristocrat 8
Medium (6'7") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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