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NPC Generator

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Krusk Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, black cloak. His red hair is long and unkept. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is an amazing painter.

History: He got into the Dyer business at a young age. He worked as a nervous Dyer and found it very stressful. He struck the Dyer job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Krusk Fulton, Male Half-Orc Adept 1
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp.


Social Check DCs


Shag Axton, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white collared shirt and brown pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His red hair is still thick. He has a tattooed face.

Personality: A skeptical and narcissistic man, Shag's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Shag was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Flaws: Ugly. Bonds: Slave, Poor, Adventurer. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Shag Axton, Male Half-Orc Warrior 4
Medium (5'4") Half-Orc, Lawful Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)10 (+0) 16 (+3)14 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Hamil Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is smooth and relatively long. His eyes are blue and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Hamil hails from a village terrorized by dire rats. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and someone believes him a fraud

Ideals: Optimist. Flaws: Secretive. Bonds: Enemies, Slave, Religious. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Hamil Copperkettle, Male Halfling Paladin 10
Small (2'10") Halfling, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 95 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2300 gp.


Social Check DCs


Sarai Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with white lining and desert motifs. She is bristling with hidden weapons, mostly whips and bows. She wears her hair in dreadlocks. This blue eyed southerner is not easily forgotten.

Personality: She is overprotective of those who hire her services. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: The child of a Miller, who enjoyed hunting, Sarai was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Bonds: Criminal record, Guardian, Immigrant, Nature. Occupation: Masseuse

Voice: Russian accent

Attributes [hide]

Sarai Strongbones, Female Halfling Adept 7
Small (2'8") Halfling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 47 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)9 (-1) 9 (-1)7 (-2)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Jade In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'2". She wears a brown costume with the symbols of magic on her torso. Her fur is white and curly. Her eyes are copper and beady.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a habit of throwing herself into exceedingly dangerous situations.

History: Jade hails from a village terrorized by dire rats. Like her father and her sister before her, after school she went straight into learning to become a Fletcher. She struck the Fletcher job and began her own company from there.

Motivation: To be a Shoemaker again; and wants to open a new tavern

Flaws: Ugly, Mundane, Impulsive. Bonds: Enemies, Job. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Jade In Woods, Female Tabaxi Aristocrat 4
Medium (5'2") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)17 (+3) 12 (+1)13 (+1)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Shágflak Emsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is unkempt and raggedy. His eyes are violet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shágflak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Shágflak Emsworth, Male Half-Orc Sorcerer 3
Medium (5'7") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills History +2, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Gunnloda Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'10" northern woman, she wears a brown tunic with grey highlights, and long white pants that bunch up around her shoes. She wears her red hair up. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is afraid of women and trembles around them

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken as a slave by a traveling circus and forced to perform She has built up a small fortune and can afford her own way.

Motivation: Sabotage a competitor; and she is greedy

Ideals: Disciplined. Flaws: Insomniac, Shy. Bonds: Rich, Slave, Job. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Gunnloda Stoutale, Female Dwarf Commoner 12
Medium (3'10") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 82 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)8 (-1) 12 (+1)9 (-1)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp.


Social Check DCs


Tricking In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. She is bristling with hidden weapons, mostly whips and halberds. She has done her best to style her lavender fur to look like a famous performer. She wears round tiny glasses practically rammed into her face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tricking grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tricking. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She wants revenge against gnolls; and a deep hatred of gnolls

Flaws: Ugly, Secretive. Bonds: Criminal record, Nature, Family, Enemies. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Tricking In the Morning, Female Tabaxi Expert 2
Medium (5'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 370 gp.


Social Check DCs


Kerkad Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Scribe. He wears a colorful flower in his red crest. He has a dull look in his red eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kerkad took refuge in the large cave and found the beat up lance and armor he uses now. He struck the Scribe job and began his own company from there.

Motivation: To be a Bookbinder again.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Scribe

Voice: Low and grunting

Attributes [hide]

Kerkad Mystan, Male Dragonborn Fighter 5
Medium (6'6") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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