Kali Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears very tight pants and wife beaters, though occasionally she sports a black coat. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She keeps her dark red hair in a flapper bob. This gold eyed easterner is not easily forgotten.
Personality: She dislikes all the random violence that takes place in the east. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Kali grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To settle down with her crush; and doesn't want to be a bookbinder and was forced into it by her family
Ideals: Pacifist. Bonds: Rich, Adventurer, Family, Has a crush. Occupation: Bookbinder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Frederick Birkenhead, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears a colorful flower in his golden hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is calm most of the time but flees social interaction. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Sold as a small child to a brothel owner, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A strong sense of loyalty to Human people; and to share knowledge with the world
Ideals: Gifted. Flaws: Shy, Racist. Bonds: Attractive, Mentor. Occupation: Doctor
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Zepar Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light green in addition to tight pants. He keeps his purple hair in a pixie cut. His eyes are white and he is always smoking a pipe.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He feeds upon the attention of others.
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Ideals: Athletic, Opinionated. Flaws: Disease, Shy. Bonds: Attractive, Criminal record. Occupation: Fisher
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 41 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bendoo Darby, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a long, black cloak. Her blonde hair is cut jaggedly and amateurishly. Her eyes are a pleasant brown.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Bendoo grew up listening to her father's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Wants to raise her children well; and marry her brother to traveling adventurers
Ideals: Joker. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Map Maker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +4
Possessions: 600 gp. Deep green spinel (40 gp).
Azgrom Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is braided into rings. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.
History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his brother before him, after school he went straight into learning to become a Butcher. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Optimist, Artistic, Fighting. Bonds: Poor, Job. Occupation: Butcher
Voice: Indian accent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 69 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. Silver comb with moonstones (1000 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamior Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is thinning but still full. He has amber eyes.
Personality: He can speak with the recently deceased. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a necromancer, Thamior was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is greedy; and he would like to get married and retire
Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Has a crush, Rich. Occupation: Butcher
Voice: Stutters
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 80 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Infernal, Celestial, Halfling
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 800 gp. Silver comb with moonstones (100 gp). 1 Minor magic item.
Olunt Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a whip on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. His skin is flawless and his green eyes scan people very quickly.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Joker, Optimist. Bonds: Attractive. Occupation: Slave Trader
Voice: Sleepy voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 17000 cp.
William Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple violet robe with yellow stripes complete with hood. He is bald on top and has large black tufts of hair around his ears. His ears are large.
Personality: Calm and collected, he is a well trained Server. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Flaws: Ugly, PTSD. Bonds: Job, Enemies, Rich. Occupation: Server
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 14)
Armor Class 10
Hit Points 79 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Silver comb with moonstones (600 gp). A necklace of small pink pearls (5000 gp). Gold and topaz bottle stopper cork (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A delicate brass dragon egg (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Neega Dryden, Female Half-Orc [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears a fine chain shirt which she covers with black colored cloaks and clothing. With wild brown hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: Aggressive, abrasive, and angry, Neega embodies much of what other species detest in the Half-Orcs. She also has developed a complete distrust of the Layabout profession.
History: The child of northern immigrants she idolized her mother. Through the years after Neega was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Neega's mother didn't care for her much, and the feeling was mutual. She now owns her own business.
Motivation: To clean up the streets; and expand her business
Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, Guardian. Occupation: Marshal
Voice: Shortens vowels
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Lapis lazuli (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!