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NPC Generator

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Advanced [show]


Dariff Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin grey vertical stripes and brown pants. She wears her golden hair up. Her face is scarred and worn.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Dariff was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dariff took refuge in the ruined castle and found the beat up longsword and armor she uses now. She now owns her own business.

Motivation: Balancing her hectic life and new Ploughman responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Job, Nature. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Dariff Lutgehr, Female Dwarf Expert 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Moss agate (14 gp).


Social Check DCs


Susannah Hackney, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears brown trousers with green and brown striped suspenders. She wears various colorful collared shirts and is in decent physical shape. Her golden hair is unkempt and raggedy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She receives visions of the future at random moments

History: Susannah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She wants revenge against orcs.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Enemies. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Susannah Hackney, Female Human Cleric 2
Medium (4'10") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)17 (+3) 14 (+2)17 (+3)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Markosian Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears light armors faded through time and improper care, and a wedding ring on her left hand. Her blue hair is still thick. Her eyes are a pleasant red.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born to a pair of adventurers, Markosian grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants her loneliness to end; and obtaining odd cultural dwarven artifacts is her passion

Bonds: In love, Enemies, Has a crush, Adventurer. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Markosian Judgment, Female Tiefling Commoner 2
Medium (4'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)17 (+3) 17 (+3)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc, Giant, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Markosian Larceny, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. Her hair is purple and curly. Her eyes are a pleasant gold.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She is the product a well kept family trust fund and as such has never really known need. From there she went from mercenary job to mercenary job. She's since become an addict/alcoholic.

Motivation: To unite with her sister; and she desires power and/or immortality

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Rich, Adventurer, Family. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Markosian Larceny, Female Tiefling Warrior 7
Medium (5'7") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 10 (+0)12 (+1)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Minor magic item.


Social Check DCs


Tree On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His fur is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Tree was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a server and was forced into it by his family

Ideals: Joker. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Server

Voice: Soft and melodious

Attributes [hide]

Tree On the Water, Male Tabaxi Warrior 16
Medium (5'2") Tabaxi, True Neutral (CR 16)
Armor Class 11
Hit Points 145 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)9 (-1) 9 (-1)17 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1

Possessions: 3000 gp. Banded agate (14 gp). Tiger eye turquoise (14 gp). Chrysoberyl (150 gp). Alexandrite (1500 gp). Black star sapphire (400 gp). Carnelian (40 gp). Black pearl (1500 gp). Moss agate (14 gp). Golden yellow topaz (1500 gp). Sard (40 gp). Blue quartz (14 gp). Brown-green garnet (150 gp). Azurite (14 gp). 1 Medium magic item.


Social Check DCs


Baern Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and very much looks the part of a Sailor. His moppish red hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.

History: Baern was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He struck the Sailor job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Lazy. Bonds: Job, Attractive, Adventurer. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Baern Silverstone, Male Dwarf Aristocrat 11
Medium (4'0") Dwarf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 49 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Nature +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 2600 gp. Black velvet mask with numerous citrines (140 gp). Fire opal pendant on a fine gold chain (1900 gp). Jeweled anklet (1000 gp). Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a small bristly mustache and wavy golden hair. He has violet eyes and a grey hat with a white feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and he is greedy

Ideals: Artistic, Fighting, Athletic. Flaws: Emotional. Bonds: Rich. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Geoffrey Moreno, Male Human Sorcerer 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp.


Social Check DCs


Umpen Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear blue pants and tee shirts. His hair, while still mostly black, has prominent grey streaks. His green eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence, Justice, Fighting. Bonds: Nature. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Umpen Dunben, Male Gnome Sorcerer 12
Small (3'3") Gnome, Neutral Evil (CR 12)
Armor Class 12
Hit Points 54 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Terran
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 1000 gp.


Social Check DCs


Engong Colby, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a white tunic with black highlights, and long white pants that bunch up around her shoes. She keeps her golden hair in a flapper bob. Her eyes are a pleasant green.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Engong was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the south, certain she would find work there.

Motivation: She feels the way she acts is they only way to get by in the world; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Philantrophist, Impeccable. Flaws: Fearful. Bonds: Immigrant, Adventurer, Poor. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Engong Colby, Female Half-Orc Cleric 1
Medium (5'2") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)10 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Red-brown spinel (40 gp).


Social Check DCs

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