Namfoodle Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His silver hair is cut jaggedly and amateurishly. His eyes are likewise hazel.
Personality: His tongue was cut out and he uses sign language. He has a small toy that he constantly fidgets with.
History: Gifted from a young age, Namfoodle studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Namfoodle grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Namfoodle. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Disease, Addict. Bonds: Criminal record. Occupation: Dyer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 8)
Armor Class 13
Hit Points 56 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 6 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1300 gp.
Margery Ramsey, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many brown ritualistic tattoos. She wears a lot of dark rich colors, with gold accents. Her white hair is thinning but still full. Her brown eyes are passionate and lively.
Personality: She is business-like. She takes instructions and follows them to the letter. She is obsessed with a lost civilization.
History: Born in the west her family was never financially stable. Her father was a mechanic, and taught her how to fix just about anything. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Professionalism, Persistence. Bonds: Attractive, Adventurer, Poor. Occupation: Junk Dealer
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 600 sp. Coral (140 gp).
Morthos Blur, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, black, dusty cloak. His blue hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His mother raised him in a mountain cabin. While studying, he fell in love. They married and had a son. By chance he met his brother recently and the two have been together since.
Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his brother
Flaws: Ugly, Antagonistic. Bonds: Nature, In love, Family, Rich. Occupation: Dilettante
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp. 1 Banded mail.
Mardred Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a brown collared shirt and grey skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her black hair is singed and shortened. Her ears are large.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Mardred was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mardred decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Since then, she has sought to make the best of life.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Junk Dealer
Voice: Aggressive tone
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 9 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. Brass mug with jade inlays (200 gp). 1 Minor magic item.
Tarak Ashton, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his red robe. He has chestnut hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As long as the job gets done he does not care how it got done.
History: The child of a Stylist, who enjoyed hunting, Tarak was taken on many hunting expeditions. Tarak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tarak decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is content; and he has comitted a past crime that haunts him to this day
Ideals: Professionalism. Flaws: Mundane. Bonds: Family, Nature, Criminal record. Occupation: Stableman
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 7 (-2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 10000 cp.
Bolhild Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is wearing a long, grey cloak, and sports empty pouches on her belt. She has styled her auburn hair well, parting it to the right. Her ears are large.
Personality: Aggressive, abrasive, and angry, Bolhild embodies much of what other species detest in the Dwarves. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Bolhild lived on a farm with her father, near the main road leading to a nearby town. She worked as a nervous Guard and found it very stressful. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Guard
Voice: Dark and ominous
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 6 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Climber’s kit.
Jocelyn Lester, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a faded coat and loose pants complete with Stetson hat. His red hair is still thick. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.
History: Jocelyn was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He desires power and/or immortality.
Ideals: Gifted. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 500 sp. Chrysoberyl (50 gp).
Leaf Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He is portly but not overly obese. His fur is black, silky, and of moderate length. His eyes are a pleasant yellow.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with his god.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Knight.
Motivation: Nothing but the best is good enough for him; and further expansion of business
Ideals: Artistic, Impeccable. Bonds: Attractive, Religious, Job. Occupation: Knight
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp.
Oskar Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears grey painted combat armor at almost all times. He has brown hair. He has a tattooed face.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his brother to traveling adventurers; and he has money and likes to spend it
Flaws: Racist. Bonds: Immigrant, Family, Rich. Occupation: Glassblower
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Auran
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: Just what you see.
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