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NPC Generator

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Advanced [show]


Mella Othronus, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears a tight fitting tan shirt and pants. She has a hunchback. Her tied-back hair is chestnut. She has several tiny opal earrings on each ear.

Personality: She is a Shoemaker first and foremost. She believes firmly that knowledge should be universal. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Brilliant and gifted she never wanted to apply herself. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mella Othronus, Female Elf Wizard 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)12 (+1) 12 (+1)9 (-1)
Skills History +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1 Simple lock.


Social Check DCs


Alice Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is wearing a long, violet cloak. Her chestnut hair has been sun bleached extensively. She wears an eyepatch.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: The child of a Knight, who enjoyed hunting, Alice was taken on many hunting expeditions. While studying, she fell in love. They married and had a daughter. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Laborer and was forced into it by her family; and regain custody of her daughter

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Nature, Family. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Alice Selevarun, Female Half-Elf Cleric 2
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 700 sp.


Social Check DCs


Torinn Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He carries with him a set of hammers on his belt, each one with a amethyst on the hilt. His blue crest has been sun bleached extensively. He wears a mask on his face.

Personality: He hates giants. He views them as having robbed his home of its proper glory. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Artistic, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Torinn Jharthraxyn, Male Dragonborn Monk 10
Medium (6'2") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 16 (+3)17 (+3)
Skills Animal Handling +7, Stealth +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 300 pp. Aquamarine (1600 gp). Jet (160 gp). Rock crystal (40 gp). Blue quartz (14 gp). Sardonyx (40 gp). Carnelian (40 gp).


Social Check DCs


Jarsali Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has a long white ponytail with little hanging trinkets. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined, Logical. Flaws: Ugly. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Jarsali Goltorah, Female Half-Elf Commoner 3
Medium (4'9") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)12 (+1) 18 (+4)12 (+1)
Skills Stealth +4, Survival +6
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Hematite (16 gp). Pink pearl (90 gp). Moonstone (30 gp).


Social Check DCs


Gorga Walcott, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she likes to wear white tank tops with grey skirt. Her hair is long and red with streaks of white, and is pulled back with small white clips. Her eyes are hazel and catlike.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was a soldier and died while she was still young. Gorga was left her father's suit of armor and trained in its use and care. After a long history of fighting, Gorga and her spouse have recently divorced.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Justice. Flaws: Emotional, Antagonistic. Bonds: Military, Adventurer. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Gorga Walcott, Female Half-Orc Fighter 2
Medium (6'0") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 11 (+0)10 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Kallista Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears black leather gloves, a black jacket, and tight pants. She wears her brown hair down. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has a massive crush on the younger sibling of the Mercenary who has hired her part-time. Her job bores her to no end. She has decided to make it more interesting.

History: Kallista was born with her mother's beautiful face. She made a point of taking high paying jobs and getting most of it up front. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Athletic. Bonds: Attractive, Has a crush, Adventurer, Criminal record. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Kallista Lithe, Female Tiefling Adept 8
Medium (4'9") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 10 (+0)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1600 gp. Red spinel (80 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp).


Social Check DCs


Nemeia Bliss, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fine chain shirt which she covers with black colored cloaks and clothing. She wears her silver hair down. She wears large thick round spectacles.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She feeds upon the attention of others.

History: Nemeia was born the youngest of three triplets. Her father was a mechanic, and taught her how to fix just about anything. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Fighting, Persistence. Bonds: Attractive, Family, Religious. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Nemeia Bliss, Female Tiefling Adept 8
Medium (6'4") Tiefling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Arcana +3, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 12000 sp. Rock crystal (20 gp). Alexandrite (1100 gp). Chrysoberyl (100 gp). Red spinel (100 gp).


Social Check DCs


Smoking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and violet, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His red fur is lengthy. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Sold as a small child to a slaver, Smoking was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Justice, Logical. Bonds: Rich, Criminal record, Mentor, Job. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Smoking On the Water, Male Tabaxi Rogue 4
Medium (6'4") Tabaxi, True Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)8 (-1) 16 (+3)10 (+0)
Skills Religion +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Fargrim Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is bristling with hidden weapons, mostly greataxes and halberds. He sports a long blonde beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Fargrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fargrim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Criminal record, Slave. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Fargrim Glanhig, Male Dwarf Paladin 12
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 96 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Deception +6, Insight +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Draconic, Gnome
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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