Ernest Norton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'6" and wears a simple brown robe with black stripes complete with hood. He has black hair. This gray eyed southerner is not easily forgotten.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.
History: When he was but 8 years old his parents immigrated from the south. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.
Motivation: Marry his brother to traveling adventurers; and wants to raise his children well
Ideals: Disciplined, Gifted. Bonds: Immigrant, Job, Family. Occupation: Seamstress
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 10)
Armor Class 12
Hit Points 66 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +5
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.
Crampernap Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears baggy tan pantaloons and a red scarf. His brown hair is kept up in a ponytail inside a feathered hat. His otherwise smooth face is marked with small tiny scars.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a very good compulsive liar and kleptomaniac.
History: Crampernap was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He used his abilities to trick people and travel the world for free.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Justice. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Abyssal, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp.
Hethress Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a black feathered hat and black clothes. She has white crest. Her face is scarred and worn.
Personality: Always inclined to offer people food she seems plenty friendly. She is afraid of women and trembles around them
History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Wants to have a good time and be beloved; and she is content
Ideals: Philantrophist, Optimist. Flaws: Ugly, Shy, Mundane. Bonds: Nature. Occupation: Engraver
Voice: Eastern European accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 11 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 90 pp.
Leaf Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. He keeps his gray fur in a pixie cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a minor phobia of water and hates getting wet.
History: The child of eastern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He now mingles about in high society.
Motivation: He is wracked by social anxiety; and he is greedy
Flaws: Ugly, Depressed, Fearful. Bonds: Rich, Immigrant. Occupation: Painter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 9)
Armor Class 13
Hit Points 44 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naivara Iathrana, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses like a well dressed Merchant does. Her chestnut hair is cut short. Her amber eyes dart from person to person.
Personality: She is calm most of the time but flees social interaction. She is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of a Performer, who enjoyed hunting, Naivara was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She ran away from her former home and has been making her living as a Merchant for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Shy. Bonds: Job, Nature, Adventurer. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 9 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 6 (-2) | 14 (+2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp.
Sorath Rescue, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a black costume with the symbols of luck on her torso. Her dark red hair, when down, is lengthy. Her black unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born to a pair of adventurers, Sorath grew up listening to her father's many stories. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Flaws: Disease, Addict, Secretive, PTSD. Bonds: Adventurer. Occupation: Fletcher
Voice: Russian accent
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Gnome, Aquan
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 900 gp.
Zook Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket, and carries ceremonial daggers. His blonde hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.
Ideals: Fighting, Gifted. Flaws: Secretive, Forgetful. Bonds: Job. Occupation: Map Maker
Voice: Speaks with a cold
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 9)
Armor Class 11
Hit Points 58 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Druidic, Aquan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 6000 sp. Amethyst (150 gp). Rose (60 gp). Deep blue spinel (300 gp). Deep blue spinel (300 gp). Fire opal (400 gp). Jasper (60 gp). Deep blue spinel (300 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item.
Daar Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She tends to wear a large black jacket, and carries glaives. Her green crest is singed and shortened. She wears a mask on her face.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Further she is a bit of a stoner and is frequently out of it.
History: She was born to loving parents in a slum to the east. She dropped out of school before completing her studies. After a long history of fighting, Daar and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic, Addict. Bonds: Poor. Occupation: Bricklayer
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 60 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 200 gp.
Rosamund Stanford, Female Human [Permalink]
Personal [hide]
Description: She wears suspenders and grey workpants. Her shirt is tan, and she wears a heavy grey leather apron most of the time. She carries with her a set of whips, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She wears a wide-brimmed hat to hide her balding. Her ears are large.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She also has developed a complete distrust of the Guard profession.
History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Shepherd like her mother before her.
Motivation: Sabotage a competitor.
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Shepherd
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 60 gp. Jade (110 gp).
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