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NPC Generator

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Advanced [show]


Lone Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur, while still mostly white, has prominent grey streaks. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Entrepeneur, Optimist. Flaws: Disease. Bonds: In love, Criminal record. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Lone Of Claws, Male Tabaxi Fighter 9
Medium (6'9") Tabaxi, Lawful Evil (CR 9)
Armor Class 10
Hit Points 71 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)9 (-1) 9 (-1)11 (+0)
Skills Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 100000 cp. 1 Minor magic item.


Social Check DCs


Sammal Weary, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. His dark red hair is drawn into a tight pony tail with a card scrunchie. His gold eyes peer out from beneath his feathered black hat.

Personality: Sammal is depressed about a lot of things. He tends to be a nihilist. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: Revenge.

Ideals: Athletic. Flaws: Depressed. Bonds: Enemies, Rich, Religious. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Sammal Weary, Male Tiefling Paladin 8
Medium (6'6") Tiefling, Neutral Good (CR 8)
Armor Class 8
Hit Points 31 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)13 (+1) 13 (+1)7 (-2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 5000 sp. Deep blue spinel (1300 gp). Alexandrite (1300 gp). Black pearl (1300 gp). Blue quartz (9 gp).


Social Check DCs


Dalgal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his brown robe and has his sword always slung over his shoulder. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He speaks before he thinks and is too direct. He also is a firm believer in the manly ideal.

History: Dalgal was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Flaws: Ugly, Impulsive. Bonds: Job, Mentor, Family. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dalgal Bloodkith, Male Dwarf Barbarian 5
Medium (4'5") Dwarf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 50 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Sark Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His head has been shaved. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.

History: Sark was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He feels kind of lost in life.

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Immigrant, Poor. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Sark Barlow, Male Half-Orc Rogue 7
Medium (6'4") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Intimidation +4, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Mardred Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is greying and her face has many wrinkles. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a font of random trivia from the lore and stories she has discovered

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She moves from town to town, unable to find a place to settle.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Logical. Flaws: Addict. Bonds: Immigrant, Rich. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Mardred Durthane, Female Dwarf Warrior 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)16 (+3) 10 (+0)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Infernal, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Baern Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear grey tank tops with brown pants. He has wavy brown hair. His skin is flawless and his green eyes scan people very quickly.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush.

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Slave. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Baern Ungart, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)7 (-2) 13 (+1)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 350 gp. Obsidian (9 gp). Black pearl (200 gp). 1 Banded mail.


Social Check DCs


Emerald Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries monstrous two handed axes. He wears a colorful flower in his red fur. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of eastern immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Emerald's homeland. Emerald decided to take the middle way and become a bodyguard. He's since become an addict/alcoholic.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Joker, Opinionated. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Emerald Of Clay, Male Tabaxi Paladin 9
Medium (6'0") Tabaxi, Lawful Good (CR 9)
Armor Class 9
Hit Points 63 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)8 (-1) 13 (+1)16 (+3)
Skills Performance +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 220 pp.


Social Check DCs


Tomph Chester, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a black vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her black boots flare out at the collars, and sports empty pouches on her belt. Her golden hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is witty, but her monotone delivery comes off as unnerving She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: The child of western immigrants she idolized her father. Like her father and her sister before her, after school she went straight into learning to become a Bellfounder. She became a Bellfounder soon after.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Joker, Philantrophist. Bonds: Immigrant, Job, Adventurer. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Tomph Chester, Female Half-Orc Fighter 7
Medium (6'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)6 (-2) 15 (+2)8 (-1)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 20000 cp. Eye agate (4 gp). Citrine (60 gp).


Social Check DCs


Anne Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She typically wears red cloth garments or leather armor. Her auburn hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She takes great joy in being the best Bookbinder in town.

History: From birth she was tutored by a cruel and relentless mentor. Anne abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Flaws: Insomniac. Bonds: Poor, Job, Mentor, Adventurer. Occupation: Bookbinder

Voice: Deep voice with rolling R's

Attributes [hide]

Anne Appleblossom, Female Halfling Rogue 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Large well-done wool tapestry (600 gp). Silver comb with moonstones (400 gp).


Social Check DCs

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