Gynnie Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a red coat over a green low-cut shirt, and a Stetson hat upon her head. Her head has been shaved. Her eyes are likewise blue.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Gynnie lived on a farm with her mother, near the main road leading to a nearby town. A freak accident while working with her Scribe mother left her crippled. She has been a successful dealer in antiques buying low and selling high.
Motivation: An old rival family wants her found; and wants to raise her children well
Ideals: Entrepeneur. Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Dilettante
Voice: pre-pubescent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 42 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: Blue sapphire (400 gp). Aquamarine (1100 gp). Golden yellow topaz (1100 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item.
Kriv Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'4" northern man, he likes to wear ponchos typically of a light black in addition to tight pants. He has brass crest. He has red eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to loving parents in a slum to the north. Kriv was born on a far northern forest where he grew up under the tutelage of his father, an expert Fletcher. He has dedicated himself to building a better trade route.
Motivation: He wants revenge against illithids; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Bonds: Adventurer, Poor, Immigrant, Enemies. Occupation: Fletcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 7)
Armor Class 13
Hit Points 23 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6
Possessions: 70 pp. Onyx (40 gp). Golden yellow topaz (800 gp). Red garnet (120 gp).
Vonbin Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a gnolls raid, leaving Vonbin alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.
Motivation: His religion dominates his actions; and doesn't want to be a blacksmith and was forced into it by his family
Ideals: Justice. Flaws: Ugly. Bonds: Family, Religious, Enemies. Occupation: Blacksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 11)
Armor Class 10
Hit Points 52 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: Brass mug with jade inlays (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Gold and topaz bottle stopper cork (1400 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item.
Harvest Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing a long, brown cloak. Her red fur is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.
Personality: Confrontational and typically high on some drug or another. She is a logical person and will generally grow upset if things defy logic and science.
History: The child of southern immigrants she idolized her mother. In her 17th year, her parents were killed by a dire rats raid, leaving Harvest alone in the world. After a stint in an orphanage, she was adopted. She got away from her former life and has fallen to alcoholism.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Addict. Bonds: Immigrant, Enemies. Occupation: Roofer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 8000 cp.
Dharg Rutherford, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. He has no hair. He wears an eyepatch.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and a deep hatred of dire rats
Ideals: Athletic, Extrovert. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Dyer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Halfling
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
Possessions: Deep green spinel (140 gp). Deep green spinel (140 gp). Rich purple corundum (700 gp).
Lorilla Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her scythe. She keeps her long golden hair kept up in a rat tail. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Lorilla is combative with any and all who dare try her patience in the slightest.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now spends her time doing works of charity.
Motivation: She's repulsed by the PC; and to reunite with her old friends
Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Mentor. Occupation: Cook
Voice: Hollow voice
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 210 gp. Red-brown spinel (160 gp). Chrysoprase (30 gp). 1 Healer’s kit.
Burgell Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket. He carries with him a set of warhammers on his belt, each one with a ruby on the hilt. His silver hair is still thick. His green eyes lackadaisically let the world flow into them.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Burgell was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. He has never given up on his singing dream.
Motivation: Wants to raise his children well; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Artistic, Logical. Bonds: Poor, Slave, Family. Occupation: Roofer
Voice: Smoker's lung
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Obsidian (6 gp). Carnelian (80 gp). White opal (600 gp).
Vondal Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries a battered falchion and tarnished mace as well. He keeps his black hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Overbrimming with self-confidence, Vondal isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Vondal was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To get a good night's sleep.
Ideals: Fighting, Impeccable. Flaws: Insomniac, Secretive. Occupation: Engraver
Voice: pre-pubescent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1900 sp. 1 Masterwork Common Melee.
Zâthra Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is dressed in a clean black cloak covering his clean studded leather, and sports empty pouches on his belt. His red hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.
History: Zâthra hails from a village terrorized by gnolls. His druidic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: An old rival family wants him found; and a deep hatred of gnolls
Ideals: Gifted, Persistence. Bonds: Enemies, Job, Family. Occupation: Map Maker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
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