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NPC Generator

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Advanced [show]


Igden Ningel, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a tan and pastel robe with the hood down. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny topaz earrings on each ear.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a great chef.

History: Sold as a small child to a slaver, Igden was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Rich, Mentor. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Igden Ningel, Male Gnome Warrior 2
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Athletics +3, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 190 gp. 4 Holy water.


Social Check DCs


Fonkin Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky blue painted plate armor. He has dyed his greying golden hair a little too much giving a sharp golden color. He tend to wears goggles to shield his eyes.

Personality: Fonkin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Fonkin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his dancing dream.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Impulsive, PTSD. Bonds: Poor, Adventurer. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Fonkin Leffery, Male Gnome Adept 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 pp. Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Pelt Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears professional attire. He has done his best to style his red fur to look like a famous performer. His eyes are a pleasant green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. He struck the Map Maker job and began his own company from there.

Motivation: He has comitted a past crime that haunts him to this day; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Disciplined. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Pelt Peak, Male Tabaxi Rogue 3
Medium (6'6") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Purson Faith, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears skinny pants and wears a green and white robe with the hood down, and a wedding ring on his left hand. He has no hair. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: Born in the west to a Shipwright, Purson learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He then took over the family business and is one of the better Shipwright for hire.

Motivation: Sabotage a competitor.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: In love, Job. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Purson Faith, Male Tiefling Bard 12
Medium (5'9") Tiefling, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 66 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Animal Handling +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Gold dragon comb with red garnet eye (900 gp). Jeweled electrum ring (2000 gp). Fire opal pendant on a fine gold chain (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled anklet (1000 gp). 1 Minor magic item.


Social Check DCs


Yevelda Copeland, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear white clothing when she does not wear armor. Her hair is always cut to a buzz. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: From birth she was tutored by a cruel and relentless mentor. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She then took over the family business and is one of the better Baker for hire.

Motivation: Doesn't want to be a Baker and was forced into it by her family; and she'd like to take her coworkers down a peg

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Mentor, Family. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Yevelda Copeland, Female Half-Orc Commoner 1
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 8 (-1)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp.


Social Check DCs


Jabbie Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is unkempt and raggedy. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and wants to work out more often

Ideals: Athletic, Disciplined, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Jabbie Murnig, Male Gnome Druid 3
Small (3'8") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills Athletics -1, Investigation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Forcas Wary, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large black jacket and is in decent physical shape. He keeps his purple hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Forcas lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Forcas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Forcas. He inherited the family business which he has now maintained for 5 years.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Flaws: Mundane. Bonds: Attractive, Job, Family, Criminal record. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Forcas Wary, Male Tiefling Bard 4
Medium (6'9") Tiefling, Neutral Evil (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)17 (+3) 15 (+2)15 (+2)
Skills History +5, Stealth +1
Senses Passive Perception 12
Languages Common, Celestial, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 10 pp. 1 Spyglass. 1 Bullseye lantern.


Social Check DCs


Brottor Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and prefers to wear grey clothing when he does not wear armor. His right hand appears badly burned and disfigured. His golden hair is braided into rings. His eyes are a pleasant green.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. As long as the job gets done he does not care how it got done.

History: Brottor was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Miller. He has drifted from career to career and currently works as a Miller.

Motivation: He desires power and/or immortality; and revenge

Ideals: Professionalism. Bonds: Enemies, Family, Job, Adventurer. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Brottor Holderhek, Male Dwarf Bard 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 250 gp. 1 Small steel mirror.


Social Check DCs


Mishann Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a tight fitting green shirt and pants. Her crest is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Mishann lived on a farm with her mother, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has worked as a Actor like her mother before her.

Motivation: She feels threatened by others; and to reunite with her absent mother

Flaws: Insomniac, Shy, Fearful. Bonds: Family, Job. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Mishann Ophinshtalajiir, Female Dragonborn Aristocrat 3
Medium (6'5") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs

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