Mugrunden Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. His crest, while still mostly bronze, has prominent grey streaks. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.
History: He was born to a criminal king-pin and mafia family Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.
Motivation: An old rival family wants him found.
Ideals: Fighting, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Family. Occupation: Layabout
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 47 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Creega Hallewell, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has the majority of her body covered in plate. Her head has been shaved. She has several tiny amber earrings on each ear.
Personality: She is fixated on the number 62. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to raise her children well; and regain custody of her son
Flaws: Ugly, Insane. Bonds: Rich, Family. Occupation: Armorer
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 1300 sp. 1 Half-Plate.
Tricking Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'9" and muscular, this northern woman wears just a pastel suit. Her black fur is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She hasn't been sleeping well lately.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Adventurer. Occupation: Stylist
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Red spinel (60 gp).
Delebean Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish black hair is in a traditional bowl cut. His hazel eyes dart from person to person.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.
History: Delebean was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and a deep hatred of illithids
Ideals: Athletic, Joker. Flaws: Addict. Bonds: Poor, Nature. Occupation: Baker
Voice: Irish accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Ekemon Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears a faded coat and loose pants complete with wide-brimmed hat. His right leg appears badly burned and disfigured. His long silver hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are gold.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. When he's not drinking or sleeping the drinks off, he's doing writing.
History: A powerful slaver made him what he is. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: He is greedy; and a need for knowledge about a nearby landmark
Ideals: Artistic. Bonds: Mentor, Adventurer, Rich. Occupation: Shipwright
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 27 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 16 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 90000 cp. Violet garnet (600 gp). Alexandrite (600 gp). Deep blue spinel (600 gp). Bloodstone (30 gp). Golden pearl (110 gp). Chrysoprase (30 gp).
Sutha Cornish, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of sickles on her belt, each one with a amber on the hilt. Her hair, while still mostly white, has prominent grey streaks. Her face is scarred and worn.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality; and she's looking for her big break
Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Adventurer. Occupation: Shoemaker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. Rock crystal (30 gp). Fiery yellow corundum (500 gp). 1 Minor magic item. 1 Minor magic item.
Anastrianna Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She dresses well, typically a more casual-formal manner. She has done her best to style her chestnut hair to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Anastrianna lived on a farm with her father, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Anastrianna has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To unite with her sister; and she's repulsed by the pc
Flaws: Antagonistic, Disease. Bonds: Attractive, Poor, Family. Occupation: Actor
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 700 sp.
Spear Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and usually wears her pastel robe and has her dagger always slung over her shoulder. Her white fur is drawn into a tight pony tail with a dagger scrunchie. Her hazel eyes dart from person to person.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She would rather hide behind her crafts than deal with other people.
History: Born to a Roofer, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Assassin hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist, Artistic. Flaws: Shy. Bonds: Poor. Occupation: Assassin
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Draconic, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 3000 sp. Iolite (40 gp).
Heather Ramsay, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports white long hair. Her green eyes have a joyful gleam in them most of the time.
Personality: She is irascible and easily irritated. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born several months after her mother was called into army service. She was an apprentice working in her mother's forge. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heather fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Miner again; and sabotage a competitor
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Brewer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 5 (-3) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Jet (110 gp). Moss agate (4 gp). Rhodochrosite (4 gp). Deep green spinel (110 gp).
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