Dynamic Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears brown cloth garments or leather armor. His orange fur has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: Dynamic wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is content.
Ideals: Athletic, Disciplined. Flaws: Lazy, Mundane, Antagonistic. Occupation: Miner
Voice: Italian accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 3000 sp.
Kava Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and dresses well, typically a more casual-formal manner. Her crest, while still mostly brass, has prominent grey streaks. She has red eyes and a black hat with a blue feather.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: The child of a Bellfounder, who enjoyed hunting, Kava was taken on many hunting expeditions. Kava abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better world.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Nature, Adventurer. Occupation: Bowyer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 400 gp. Coral (160 gp). White opal (1100 gp). Deep blue spinel (700 gp). 1 Masterwork Common Melee.
Gorga Kensley, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears black leather gloves, a black jacket, and tight pants. She has styled her red hair well, parting it to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is fixated on the number 95. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Gorga is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Fisher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. By chance she met her brother recently and the two have been together since.
Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her daughter
Flaws: Ugly, Insane. Bonds: Family, Poor. Occupation: Fisher
Voice: Posh accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Silver pearl (70 gp).
Dee Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: Standing 3'0", this woman is wearing a perfectly clean shirt and pair of pants. Her brown hair is knotted and matted. She is baby faced.
Personality: Stoic and calm, she prefers to meditate than take action. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. Due to her spouse's obsession with being a Bellfounder they were divorced and she won custody of their daughter. She worked as a Cartwright, and she later adopted a second daughter.
Motivation: She is currently in port desperately looking for someone to get her out; and doesn't want to be a cartwright and was forced into it by her family
Ideals: Disciplined. Bonds: Attractive, Family, Military, Adventurer, Slave. Occupation: Cartwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 9)
Armor Class 13
Hit Points 46 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1800 gp. Alexandrite (900 gp). 1 Minor magic item.
Fenriz Flight, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Fenriz was born in the west. At a young age he loved to build and create. Through the years after Fenriz was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Fenriz's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To get a good night's sleep.
Ideals: Disciplined, Persistence. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Laborer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 13)
Armor Class 11
Hit Points 29 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Undercommon, Terran, Celestial
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1000 pp. Red-brown spinel (40 gp). Violet garnet (1600 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spring Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. He wears a top hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is terrified, and will act out of fear.
Flaws: Ugly, Depressed, Fearful. Bonds: Military. Occupation: Sailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Giant, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Vepar Laughter, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman tends to wear a large green jacket, and a wedding ring on her left hand. Her red hair is matted, messy, and big. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She never swears and excessively uses polite adverbs when speaking. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. At a young age her father died while driving off some orcs. Her mother being the stubborn sort decided to stay and helped train her in sai use. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist, Artistic, Fighting. Flaws: Ugly. Bonds: In love, Enemies. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 3000 cp. Tourmaline (110 gp).
Jane Washington, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female wears baggy grey pantaloons and a black scarf. She is tall, broad shouldered and powerfully built. Her chestnut hair, when down, is lengthy. She has a dull look in her green eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She uses divination through singing.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Beggar arts, while her father instructed her in etiquette, music and courtly manner. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. She hasn't told them the truth, but wants to settle down with them.
Motivation: To share knowledge with the world; and wants a kiss
Ideals: Gifted, Logical. Flaws: Terse. Bonds: Rich, Has a crush. Occupation: Beggar
Voice: Dutch accent
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 300 sp. 1 Masterwork Common Melee.
Shane Wallace, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he likes to wear ponchos typically of a light violet in addition to tight pants. His hair is auburn and curly. His gray eyes dart from person to person to random spaces in the air.
Personality: He snorts whenever he laughs or is feeling confident. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Shane hails from a village terrorized by giants. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and many giants want him driven away
Ideals: Logical. Bonds: Enemies, Adventurer. Occupation: Map Maker
Voice: Sensual and smooth
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 11)
Armor Class 8
Hit Points 58 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Draconic, Terran
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!