Jo Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. She wears a wide-brimmed hat to cover her moderate length brown hair. She has a dull look in her green eyes.
Personality: Confrontational and typically high on some drug or another. She receives visions of the future at random moments
History: Gifted from a young age, Jo studied abroad. One day when Jo was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Jo was heart-stricken from the event, and her mother started working long hours to provde for them. By chance she met her brother recently and the two have been together since.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Flaws: Addict, PTSD. Bonds: Family. Occupation: Baker
Voice: French accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 5000 sp. Gold dragon comb with red garnet eye (1800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). 1 Minor magic item. 1 Minor magic item.
Purson Grief, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a black and blue handkerchief worn on his left side. He keeps his long black hair kept up in a rat tail. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Purson lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Spice Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Purson fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and revenge
Ideals: Joker, Fighting. Flaws: Addict, Impulsive. Bonds: Enemies, Family. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 4 (-3) | 18 (+4) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin, Terran, Halfling, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. Large well-done wool tapestry (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Sapphire pendant on gold chain (1200 gp). 1 Minor magic item.
Richard Upton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears many layers of old clothing at all times. He has a small bristly mustache and wavy silver hair. His face is covered beneath a completely black helmet.
Personality: Richard wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To end his boredom; and further expansion of business
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Mason
Voice: Squeaky
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 3000 cp. Violet garnet (300 gp).
Kite Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She has a large brown mantle and cape that has been intricately interwoven into her green robe. Beneath her clothing is a huge mess of scar tissue. She has styled her yellow fur well, parting it to the right. This blue eyed southerner is not easily forgotten.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She got into the Map Maker business at a young age. She helped her mother out around the business and became quite the natural. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Antagonistic. Bonds: Slave, Attractive, Mentor, Job. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 500 sp.
Rurik Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a very tight haircut. His face is scarred and worn.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Rurik and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rurik discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Rurik fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Shy, Disease. Bonds: Poor, Adventurer. Occupation: Fisher
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Masterwork Uncommon Weapon.
Vadania Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is always cut to a buzz. Her thin eyebrows rest above her beady green eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Map Maker arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. After a long history of fighting, Vadania and her spouse have recently divorced.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Athletic. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Map Maker
Voice: American accent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 gp.
Hamil Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: 3'1" and muscular, this northern man wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is long and unkept. His brown eyes dart from person to person.
Personality: He is very quiet and rarely speaks above a whisper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich northern family. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Junk Dealer. He hasn't told them the truth, but wants to settle down with them.
Motivation: Money/treasure.
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Rich, Has a crush. Occupation: Roofer
Voice: Thin and wheezing
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Dee Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing right arm. She dresses well, typically a more casual-formal manner. She wears her hair in dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Dee is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Dee was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her sister's freedom.
Motivation: She is content; and to reunite with her absent father
Flaws: Mundane. Bonds: Attractive, Poor, Family. Occupation: Bellfounder
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
Drenna Addington, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her warhammer. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a skull on it. With bright red hair. Her eyes are amber and beady.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She uses divination through singing.
History: She comes from a rich western family. Her parents enrolled her in a Warrior school at a young age so that she could practice her druidic talents. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and money/treasure
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 210 gp.
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