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NPC Generator

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Advanced [show]


Theobald Shelly, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with black pants. His skin is fair and his fingers are delicate and long. His brown hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Interpreter, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and he's looking for his big break

Ideals: Impeccable. Flaws: Racist, Shy. Bonds: Adventurer, Poor. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Theobald Shelly, Male Human Aristocrat 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)12 (+1) 7 (-2)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 110 gp. Black velvet mask with numerous citrines (110 gp).


Social Check DCs


Ghesh Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his blue crest down. He has red eyes.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: To unite with his sister; and he feels the way he acts is they only way to get by in the world

Ideals: Artistic, Impeccable. Flaws: Insomniac. Bonds: Poor, Family. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Ghesh Wystongjiir, Male Dragonborn Ranger 8
Medium (6'6") Dragonborn, Neutral Good (CR 8)
Armor Class 11
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)8 (-1) 11 (+0)14 (+2)
Skills Insight +3, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 180 pp.


Social Check DCs


Sumnes Toti, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears just a violet suit. She carries a battered mace and tarnished bastard sword as well. She has slicked back red hair. Her amber unseeing eyes seem to look past you.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Cursed with vampirism at a very young age, Sumnes has worked very hard to control her curse. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sumnes fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and she is unsatisfied with her job

Ideals: Fighting, Optimist, Philantrophist. Flaws: Disease. Bonds: Immigrant. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Sumnes Toti, Female Half-Elf Warrior 14
Medium (4'9") Half-Elf, Lawful Good (CR 14)
Armor Class 10
Hit Points 122 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)10 (+0) 14 (+2)18 (+4)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1

Possessions: 1100 pp. Golden circlet with four aquamarines (6000 gp). Old masterpiece painting (1700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears skinny pants and wears a red and tan robe with the hood down. Her silver hair is braided into rings. Her face is scarred and worn.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When she was but 5 years old her parents immigrated from the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Logical. Flaws: Ugly, Secretive. Bonds: Immigrant, Job. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Merla Warmwater, Female Halfling Adept 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)18 (+4) 11 (+0)18 (+4)
Skills History +6, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Orc, Dwarven, Elven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs


Naal Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a violet poncho over his likewise colored trousers and shirt. His hair is golden and very short. His eyes are hazel and catlike.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south

Ideals: Artistic, Entrepeneur. Flaws: Secretive. Bonds: Attractive, Military. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Naal Flows, Male Half-Elf Monk 2
Medium (5'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)16 (+3) 14 (+2)17 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Celestial, Undercommon, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 800 sp. 2 Antitoxin.


Social Check DCs


Wella Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in a clean red cloak covering her clean studded leather, and carries rapiers. Her hair is red and curly. She wears an eyepatch.

Personality: Eccentric and domineering, Wella will drive conversation. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Wella was left her mother's suit of armor and trained in its use and care. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her old friends

Ideals: Fighting, Extrovert, Joker. Flaws: Ugly. Bonds: Military. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Wella Honeypot, Female Halfling Rogue 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thava Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing the road beaten gear of a warrior. Her rusty crest is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: She is greedy; and she's attracted to the pc

Ideals: Fighting. Bonds: Attractive, Religious, Rich, Adventurer, Has a crush. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Thava Phrahdrandon, Female Dragonborn Aristocrat 1
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 10
Languages Common, Undercommon, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5

Possessions: 800 sp. 1 Silver holy symbol.


Social Check DCs


Arha Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is wearing a long, white, dusty cloak. Her whole body is exceptionally muscular. Her hair is greying and her face has many wrinkles. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Arha isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She always tries to repair and not replace. It was this mentality that drove her into the Dyer business.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc

Ideals: Impeccable, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Religious. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Arha Mitchell, Female Half-Orc Barbarian 7
Medium (4'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 88 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)10 (+0) 14 (+2)15 (+2)
Skills Deception +5, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 7000 sp.


Social Check DCs


Right-Handed Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown fur is kept up in a ponytail inside a small hat. He wears an eyepatch.

Personality: Right-Handed is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Right-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Extrovert, Fighting. Flaws: Ugly, Addict. Bonds: Military. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Right-Handed Hummingbird, Male Tabaxi Barbarian 14
Medium (6'9") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 132 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +5, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 3000 gp. Sard (40 gp). Citrine (40 gp). Citrine (40 gp). White opal (1600 gp). Silver pearl (160 gp). Citrine (40 gp). Blue quartz (9 gp). Tourmaline (160 gp). Coral (160 gp). Tiger eye turquoise (9 gp). Tiger eye turquoise (9 gp). Malachite (9 gp). Hematite (9 gp). Black pearl (1500 gp). Amethyst (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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